Deliverance & Reign Apple

Reviews of Deliverance & Reign

List of user reviews and ratings for Deliverance & Reign

Total ratings

4.60 (Rating count: 12)
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User Reviews

Recent rating average: 3.75
All time rating average: 4.60
5 star
25% (1)
4 star
25% (1)
3 star
50% (2)
2 star
0%
1 star
0%
DateAuthorRatingComment
2023-09-10 ka***** I’m enjoying the game so far wish they had more ways to spend coins and the cards were bigger because the text is small but overall very fun, similar to slay the spire.
I’m enjoying the game so far wish they had more ways to spend coins and the cards were bigger because the text is small but overall very fun, similar to slay the spire.
2023-09-07 Lo***** Deliverance is a good start, and there are 6 classes that play differently. It could use more cards and attention, but I like the mechanic of being able to play all cards in your hand without energy costs. Regin is just a Monster Train clone. It has the same basic classes, mechanics, and enemies. But it lacks the original’s ability to pick a second class, so that’s disappointing. It drags down the overall score if you ask me.
Deliverance is a good start, and there are 6 classes that play differently. It could use more cards and attention, but I like the mechanic of being able to play all cards in your hand without energy costs. Regin is just a Monster Train clone. It has the same basic classes, mechanics, and enemies. But it lacks the original’s ability to pick a second class, so that’s disappointing. It drags down the overall score if you ask me.
2023-09-05 老娘***** 中文字体太小了,能调大一点吗
中文字体太小了,能调大一点吗
2023-09-03 Ho***** Interesting concept that combines slay the spire type gameplay with monster train. However, the deck building lacks depth and creativity. Certain classes allude to the possibilities of synergy, but the synergy is never realized as the card choices offer too many different mechanics and not enough cards to build on any of those mechanics.
Interesting concept that combines slay the spire type gameplay with monster train. However, the deck building lacks depth and creativity. Certain classes allude to the possibilities of synergy, but the synergy is never realized as the card choices offer too many different mechanics and not enough cards to build on any of those mechanics.

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