Castle builder & army strategy
Raise one hold on the edge of the ash country. Build in real time, drill four kinds of company and march the Ember Road. Ember never buys a building, a soldier or a win.
Build a fortress that keeps working while you are away. Drill spears, bows, riders and the Ember Guard, then march them down the Ember Road, one battle at a time. Ember never buys a building, a soldier or a win.
Vaelora is a slow kingdom game about one hold on the edge of the ash country. You start with a keep and a few empty plots. Build a granary, a timber yard, a mine, a market, a hall for your levy and walls. Each building takes real time and finishes on its own. Production collects automatically, up to each store's roof cap, so you can start the next order when you return. The keep and its buildings change through eleven visual stages, from a timber hut to a walled castle, and you see each change on the map.
THE HOLD
- Nine buildings, each changing across eleven visual stages.
- Grain, timber, iron and gold collect automatically, up to each store's roof cap.
- The game tells you when a build or a drill is done.
THE HOST
- Drill four kinds of company: spears, bows, riders and the Ember Guard.
- One marshal leads your host. Recruit others as your hold and your victories grow.
- Study in the Athenaeum to make the roofs yield more and the companies fight better.
THE EMBER ROAD
- Many stops across several regions, each with its own enemies.
- Send a company, watch the battle play out, and read what happened in the march report.
- Every first clear of a region boss pays a little ember.
- Road Trials with a different rule twist each month and rewards for stars.
EVERY DAY
- A Daily card with a chest you open once a day.
- A seven-day candle with a cloak on the seventh day.
- Quests in chapters, each with a reward when you seal it.
- Daily duties, and Hold Event days that change what the duties ask.
FAIR PRICES
Ember finishes a wait early. A daily caravan brings a small delivery of grain, timber, iron and gold to collect in your city. It never gives or costs Ember. Ember never buys a building, a soldier, a study or a win. Ember is sold in fixed amounts. There are no chests with odds and nothing random for money.
The March Pass is an optional monthly subscription: shorter waits between marches and 15 ember to collect each day it runs. It renews automatically at the price shown until you cancel in your Apple ID settings, at least 24 hours before the end of the month.
ACCOUNT
You can play right away as a guest. To keep your hold on another device, save it with an email address. Purchases can be restored from the Treasury. You can delete your account from Court > Settings.
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