Model, sculpt, paint, animate
New in 1.5: professional Mesh Cleanup that finds and fixes 16 kinds of mesh problem in a tap, plus fall and winter color schemes. One price, everything included.
Yumi3D is a complete 3D studio for iPad, made for Apple Pencil and touch. Model, sculpt, unwrap, paint, rig, animate, simulate and render in one app, then send your work to any game engine or 3D pipeline.
MODEL
• Primitives, 3D text, Bezier curves, tubes, and Pencil-drawn sweeps and lofts
• Extrude, multi-segment bevels, multi-cut, bridge, remesh and mesh cleanup
• Mesh Cleanup finds and fixes 16 kinds of mesh problem, from n-gons and holes to non-manifold geometry, and explains each one
• Construction history: change a shape's settings after later edits
SCULPT
• Pressure-sensitive brushes with masking, plus custom brushes you can save and share
• Subdivision levels and sculpt layers
• Dynamic topology that adds detail where you stroke
RETOPOLOGY AND UV
• Draw clean quad topology over a sculpt
• Mark seams with a stroke, unwrap, pack islands and lay out UDIM tiles
TEXTURE
• Paint physically based materials in layers
• Smart materials, plus smart layers for edge wear and cavity dirt
• Bake normal, height and ambient occlusion maps from a high-poly sculpt
• Stamp decals, and lay painted face cards (eyes, brows, mouths) onto a head
• Export texture maps for any renderer
GAME-READY
• Check Game-Ready finds n-gons, texture density, budget and other problems, and fixes most in one tap
• Make LODs, and export cut-out transparency, skeletons, skin weights and animation
RIG AND ANIMATE
• Fit a humanoid skeleton from a few markers, then bind and paint weights
• Spring bones for hair, tails and scarves
• Pose with IK, and copy, mirror and flip poses
• Keyframe with auto key and onion skin, retime in the dope sheet, and shape curves in the graph editor
• Takes, layers, constraints and drivers
• Retarget motion capture (BVH) onto your rig
VFX
• Particles, cloth, soft and rigid bodies, smoke, fire and liquid
• Colliders and force fields
• Bake simulations to keys
RENDER
• Materials with colour, roughness, metal, glow, glass, clear coat and subsurface
• Lights, skies, saved cameras, depth of field and motion blur
• Ray-traced renders and a live ray-traced preview
• Render images, turntables and animation videos
IMPORT AND EXPORT
• Import FBX, glTF, OBJ, USD, STL and PLY
• Export FBX, glTF, USD, USDZ, OBJ and STL
MADE FOR IPAD
• Apple Pencil pressure, hover and squeeze, with full finger support
• Keyboard shortcuts, trackpad and mouse
• Autosave, crash recovery and project versions; projects live in Files and iCloud Drive
• A separate project in each Stage Manager window
• Nine color schemes, including seasonal ones and a tint-free grey for color-accurate painting
• Step-by-step tutorials in Learn, and four sample scenes to explore each workspace
One price, everything included. No subscription, no account, no ads, and no data collected.
Requires an iPad with an M1 chip or later.