Fly one ship into the swarm. Fourteen chapters, seven bosses that come back grown, and not a single ad. Play the first three chapters free.
One ship. One hit. The whole swarm.
SwarmFall is a vertical arcade space shooter in the spirit of the 80s classics. Drag to fly, hold to fire, and survive fourteen chapters of alien swarm, from the Moon to the Sun and beyond. There is no health bar: one hit and your ship is gone.
FOURTEEN CHAPTERS ACROSS THE SOLAR SYSTEM
Fight out from the Moon past Mars, through the asteroid belt, Jupiter, Saturn, Uranus, Neptune and Pluto to the Kuiper Belt, then back home through Earth, Venus and Mercury into the Sun. Chapters mix wave battles, obstacle runs and rescue missions, each with its own illustrated backdrop, and build to a boss fight.
SEVEN BOSSES THAT COME BACK GROWN
Every boss shows its damage as you fight, cracking and breaking apart phase by phase. Beat them once, and in the second half of the campaign they return grown: bigger, angrier, with an extra phase and a brand new attack. Then comes the final fight: seven phases inside a spinning, collapsing wormhole.
ELEVEN GUNS WITH ELEMENTS
Blaster, double shot, triple shot, laser, homing missiles, flak, railgun, arc, cryo, corrosive and resonance. Upgrade each through five levels and watch your ship's hull grow with it. Every gun carries an element, and every enemy family folds to one and shrugs off another. Nobody tells you which: experiment, and the gallery records every weakness you find.
BUILD YOUR SHIP YOUR WAY
Collect scrap, crystal and cores from every fight and spend them in the hangar. Choose between four upgrade forks: shield or blades, magnet or repel, velocity or impact, bombs or cloak. Switch sides whenever you like.
SKILL, NOT LUCK
Tap a second finger to Blink, a short teleport out of the line of fire. Learn the attack patterns, find each boss's weak point, and chase a fast time and a no-death run in every chapter.
THREE WAYS TO PLAY
• Story: the full campaign, told through one pilot's log, with an ending you won't see coming.
• Speed run: obstacle segments that keep getting faster and tighter.
• Survival: one life, endless waves, with upgrades that drop as crates you have to fly into.
MORE TO DISCOVER
• 45 trophies: clear every chapter, beat its par time, and finish it without losing a ship
• A gallery of every creature, boss and world you've met, with each boss's damage stages
• Records for your best times, Speed run distance and Survival wave
• An original synthwave soundtrack
• Made for iPhone and iPad
FAIR TO PLAY
• Play the first three chapters free
• Unlock the rest of the game with one purchase
• No adverts, no subscriptions, no energy timers
• Plays offline, anywhere
• No account, and no personal data collected
Made by Vanilla Gorilla, an independent games studio in the UK.
Questions or feedback? Email vanilla.gorilla.limited@gmail.com