Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- Michael Weil
- Rating:
- 4.70 (215)
5 new ratings
- Version:
- 1.3.2 Last updated: 2026-09-13
- Version code:
- 891258550
- Creation date:
- 2025-08-19
- Compatible devices:
- Size:
- 140.22MB
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-09-15
- Compare stats and ranking:
- All Who Wander: Roguelike RPG vs Endless Wander - Roguelike RPG
- All Who Wander: Roguelike RPG vs Text Dungeon: Roguelite
- All Who Wander: Roguelike RPG vs Legendary Adventure:Mobile RPG
Ranking
For Developers
Contact the developer
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User Reviews
Pros
- Frequent, thoughtful updates and balance changes with new classes, monsters, items, and skill tweaks that boost replayability.
- Excellent turn-based combat with depth and a wide array of classes/builds, considered among the best in its roguelike niche.
- High replayability due to numerous classes and builds, challenging yet rewarding gameplay.
- Strong value for money and fair monetization; full game is worth the price and there are no ads or pay-to-win elements.
- Accessible and easy to pick up for casual play, with compelling content that accommodates quick sessions and longer runs alike.
Cons
- Steep late-game difficulty curve and balance issues, with areas like Djinn, area 10, and Nightmare often feeling punishing or less fun than the early game.
- Permadeath and high difficulty can be frustrating for some players, leading to burnout or wanting to quit after repeated failures.
- Some players would like more biome/monster variety and deeper narrative writing; broader content updates could further improve long-term engagement.
Recent reviews
I’m still trying to beat the first quest on Hardcore. The game is very addictive. Lots of choices that matter. So far so good! Highly recommend.
by Wh*****, 2026-08-22
I’m aware that hardcore is supposed to be the most difficult setting but it could really use some balances. It’s near impossible to do with melee because the healing is next to none which leads to avoiding most the fights which severely impact’s XP and unless you run a sneak marksman or an overly buffed wizard you can’t make it to any of the boss fights!The lower level difficulty’s are fun but offer no reward or motivation to play them other than playing the classes.
by Jh*****, 2026-08-21
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