Features & Capabilities
User Growth & Download Statistics
App
- By:
- CrossCut Games, Inc.
- Rating:
- 4.50 (14)
- Version:
- 1.05.20 Last updated: 2025-05-21
- Version code:
- 874936502
- Creation date:
- 2025-05-10
- Compatible devices:
- Size:
- 41.63MB
- Price:
- 4.99
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-06-04
- Compare stats and ranking:
- Moldvay's Labyrinth vs Moldvay's Labyrinth Basic
- Moldvay's Labyrinth vs Labyrinth Legends
- Moldvay's Labyrinth vs Labyrinth: The Wizard's Cat
For Developers
Contact the developer
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User Reviews
Good game only playing an hour so far but I am continually seeing my heroes lose a maximum hit point every time I heal one of them from a spell. Is this an intended mechanic? I think I am getting them back somehow but I’m not understanding this feature it’s not in any of the helps.
I don’t think it’s supposed to happen but I’m continually seeing the maximum hit points depleting by one each time I use a spell to heal someone, but I feel they are coming back somehow but unsure how.
by La*****, 2026-01-29
I love this game. Everything about it transports me back to the times of graph paper and kick-in-the-door D&D. Still some kinks to work out in the system, though:
1) There’s a very good manual, but it’s still lacking in several places: no information on traps or how the skills to find or disarm them work.
2) Combat is wonky and depends on positioning, but you have no knowledge or control over the position of your character other than marching order (which apparently doesn’t matter “after a few rounds”?). I don’t mind the opaque combat positioning, but if that’s the case, it needs to be derailed a LOT more in the manual. Why does my Thief get “blocked off” every time they Sneak? Why can’t my Barbarian use Rage with an axe equipped? Why does Backstab just seem to…not happen?
3) I could use a little more about how stats work. Which ones work best for which classes? Does STR or DEX matter more for Monks? Is CON a primary stat for anyone?
4) Poison does not function as described - that it goes away and usually does not kill a character. Instead it is a very frustrating slow death sentence. I have had characters lose over 200 hp from poison. It never goes away and at lower levels has no cure except a very expensive temple heal which you won’t have the money for anyway.
So I guess I’m saying this is a great game…potentially. It currently has some extraordinarily frustrating issues which I hope will be ironed out.
by re*****, 2025-07-24
It’s way too hard to recover from character deaths. Need to make better loot to buy potions or cheaper Rez. Food is too expensive. Other than that it’s great.
by Mu*****, 2025-07-18
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