Warlords Conquest: Enemy Lines Apple

Reviews of Warlords Conquest: Enemy Lines

List of user reviews and ratings for Warlords Conquest: Enemy Lines

Total ratings

4.10 (Rating count: 159)
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Review summary

Warlords Conquest: Enemy Lines is a solid RTS with tactical depth, balanced challenges, and a player-friendly ad model. Reviewers praise its core gameplay and potential, especially in comparison to similar titles. However, several recurring concerns include limited endgame content, a strong desire for more factions (dwarves, etc.), and QoL issues in controls and UI. Overall, it’s a strong foundation with clear opportunities for growth via new content and improved usability.
Pros
  • Engaging real-time strategy gameplay with deep tactical depth and a rewarding upgrade loop.
  • Balanced and challenging, demanding strategy without becoming overly frustrating.
  • Ad model is player-friendly: ads are optional and rewards are available (no forced pop-ups).
  • Depth and potential: many players feel the game has more to offer and compares favorably to similar titles like Trench Warfare.
  • Positive sense of ongoing development and future updates.
Cons
  • Endgame content is limited: after finishing levels there’s not much else to do.
  • Desire for more factions and content (notably dwarves) and more frequent updates.
  • UI/controls could use QoL improvements: troop placement is line-restricted, lacking speed controls and clearer unit stats.
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User Reviews

Recent rating average: 4.20
All time rating average: 4.10
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5 star
42% (18)
4 star
33% (14)
3 star
19% (8)
2 star
0%
1 star
7% (3)
DateAuthorRatingComment
2026-05-10 Pa***** I enjoy many of the design choices. I dig the retro feel, and the unit upgrades. However, much like how unit autosend was crucial to the ui of “Warlords: Call to Arms” and the sequel, it is necessary here. Necessary, and absent. Please add unit autosend to this game. Last selected unit deploys in last selected battle row when its deployment cycle is ready. Also, let me pick the lane of deployment at my leisure, not just when units are ready. Think about it, devs.
I enjoy many of the design choices. I dig the retro feel, and the unit upgrades. However, much like how unit autosend was crucial to the ui of “Warlords: Call to Arms” and the sequel, it is necessary here. Necessary, and absent. Please add unit autosend to this game. Last selected unit deploys in last selected battle row when its deployment cycle is ready. Also, let me pick the lane of deployment at my leisure, not just when units are ready. Think about it, devs.
2025-10-20 Du***** The game was decent. Got boring after the 6th level. Still good tho. Trench Warfare is 5x better tho I’d 100% recommend that game.
The game was decent. Got boring after the 6th level. Still good tho. Trench Warfare is 5x better tho I’d 100% recommend that game.
2025-10-19 Mi***** Fun, but the last level is cheap. Spamming giants in a single row is annoying
Fun, but the last level is cheap. Spamming giants in a single row is annoying
2025-09-21 se***** Very fun gameplay loop that can be very hard sometimes, but not to the point of total frustration. A tad pay to win, but more fun if not, ads are always optional and give rewards, and it’s overall a pretty good rts. I cannot wait until the dwarves come out.
Very fun gameplay loop that can be very hard sometimes, but not to the point of total frustration. A tad pay to win, but more fun if not, ads are always optional and give rewards, and it’s overall a pretty good rts. I cannot wait until the dwarves come out.
2025-06-23 iD***** I love the game but it says there’s dwarfs isn’t in the game that’s why I have to give it 4 star
I love the game but it says there’s dwarfs isn’t in the game that’s why I have to give it 4 star
2025-05-13 Ab***** This is much better with greater tactical depth and dynamic gameplay than the developer’s other game, Trench Warfare. The control scheme could use some QoL improvements, but this is a solid game. The only reason I’m writing this review is to encourage the developers not to give up on this game.
This is much better with greater tactical depth and dynamic gameplay than the developer’s other game, Trench Warfare. The control scheme could use some QoL improvements, but this is a solid game. The only reason I’m writing this review is to encourage the developers not to give up on this game.
2025-04-11 El***** Wow…the game is actually difficult. I love that it’s balanced enough to require some strategy, and the real time tactics force you to make sacrifices for a victory. Victory equals gold, gold equals upgrades, upgrades equal further victories. Simple, and straight to the point. Looking forward to future updates! I won’t throw out random suggestions, but I know there’s so much more potential to be realized and I’m excited!
Wow…the game is actually difficult. I love that it’s balanced enough to require some strategy, and the real time tactics force you to make sacrifices for a victory. Victory equals gold, gold equals upgrades, upgrades equal further victories. Simple, and straight to the point. Looking forward to future updates! I won’t throw out random suggestions, but I know there’s so much more potential to be realized and I’m excited!
2025-03-06 m0***** I think this game is overall fun to play and has really good gameplay, and it would be great if it was given around the same amount of attention as Trench Warfare
I think this game is overall fun to play and has really good gameplay, and it would be great if it was given around the same amount of attention as Trench Warfare
2025-01-02 Ho***** I wish it was like the trench warfare games. It is fun, but it takes months to update. I’m still waiting for the dwarfs probably one of my favorite factions. What the heck?
I wish it was like the trench warfare games. It is fun, but it takes months to update. I’m still waiting for the dwarfs probably one of my favorite factions. What the heck?
2024-12-03 me***** This game was pretty fun but I finished it pretty quick, finished the arena after the race modes and now there’s not much to do. I wish there was a more arcade type mode separate of creative
This game was pretty fun but I finished it pretty quick, finished the arena after the race modes and now there’s not much to do. I wish there was a more arcade type mode separate of creative
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