Overview

Features & Capabilities

iFacialMocap enables iPhone-based facial capture to drive real-time animation in PC 3D software such as Maya, Unity, Blender, and 3ds Max. It supports up to 52 morph targets (BlendShapes/ShapeKeys), VRM avatars, and FBX export via email for easy workflow integration.

Setup works over a local network with a PC-side companion app, allowing seamless real-time streaming, baked animations, and compatibility with VMagicMirror and related VRM tools. The data captured on the iPhone is sent to the PC and is not stored on the device, preserving user privacy.

User Growth & Download Statistics

By:
DevelopW LLC
Rating:
3.40
(56)
Version:
1.5.2 Last updated: 2026-04-17
Version code:
884440730
Creation date:
2020-01-13
Compatible devices:
Size:
295.18MB
Price:
7.99
URLs:
Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-07-15
Compare stats and ranking:

Contact the developer

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Developed by:
DevelopW LLC
Apple Apps Store
https://apps.apple.com/us/app/ifacialmocap/id1489470545

User Reviews

On December 4th, I was able to connect to every program I used on my PC, and they worked as intended. After the 1.4.8 update on December 7th, my programs no longer respond to motion data, even when the network parameters are correct and the apps are communicating properly. I cannot recommend this app, as it no longer functions.
by Vi*****, 2025-12-24

Nice app with great compatibility for what I required it for (vtubing) but inconsistent stability ruins the experience. The app freezes at random intervals for seemingly no reason. After reporting the issue to the developer, I was surprised by the (very) quick response. They even updated the app with a fix that was supposed to get rid of a potential instability bug, all in less than 24hrs. I updated the app and five minutes into my next stream, it froze again lol It didn’t freeze the rest of the stream (about 5hrs total) so I figured it was at least a little better than before, but apparently I was just lucky (remember, the freezes are pretty random). About 10-15 streams and dozens of freezes later, I’d had enough. I spent a not insignificant amount of money (for me) on an Ethernet adapter for my phone (despite my router being three feet away from my setup) and a phone cooler. Network and heat are common reasons given for why apps like these have issues, so I wanted to be absolutely certain that things on my side weren’t causing the issue. I did a 17 hour stream over the course of which the app froze 4-5 times. Every time it did, I swapped accessories around. First was cooler with case on, then cooler with case off, Ethernet cable and no cooler, etc. I was determined to fix the issue if I could and to know HOW I fixed it. The only time it didn’t freeze was towards the end when I used both together, but since it was only for 2-3 hours, I’m not very convinced (I find it hard to believe that both combined were the issue). Since others, too, are reporting issues (read a review from someone describing similar issues before I wrote this one) I think it is likely just an app issue. The other app made by the same dev also has reports of a similar issue in its reviews. Something in the core of how these apps work is screwed up. I understand being a developer can be rough, especially when you’re facing an issue that can be hard to pin down like this one, but this isn’t a free app, so it not working to a satisfying level is a huge bummer. I finally gave up and decided to find an alternative and I just finished setting it up (turns out, I never had to buy this app at all, I already had every app I needed to get the same final result 😅) so I no longer care about what happens to this app going forward, but I hope the issues will eventually be fixed for the ones out there that don’t have the options that I have.
by Yu*****, 2025-05-22
View all user reviews ›

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