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- By:
- StoreRider
- Rating:
- 4.40 (371)
1 new ratings
- Version:
- 3.5 Last updated: 2026-02-03
- Version code:
- 881706258
- Creation date:
- 2014-02-27
- Compatible devices:
- Size:
- 211.83MB
- Price:
- 4.99
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-06-05
- Compare stats and ranking:
- Out There: Ω Edition vs Last Voyage
- Out There: Ω Edition vs Full of Stars
- Out There: Ω Edition vs StarOut | Space Adventure Game
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User Reviews
Pros
- Immersive, story-driven sci-fi roguelike with strong writing and atmosphere
- High-quality presentation: art style, visuals, music, and overall atmosphere
- Replayable with multiple endings and meaningful choices
- Solid UI and controls that feel precise and responsive
- Good value; worth the price
Cons
- RNG-driven gameplay causes frequent, unpredictable deaths and makes success feel out of the player's control
- The game is punishingly difficult and can feel more frustrating than fun
- Resource management is harsh and imbalanced, with scarce fuel, oxygen, and metals and limited ways to replenish or store them
- Repetitive encounters and grindy progression that slow long-term goals
Recent reviews
This is really awesome!!! don’t ever stop making games like these!! 🙌🙌🙌👍👍👍❤️❤️❤️
by Tw*****, 2026-04-02
A well made game that's immersive but impossibly difficult. Great graphics, writing and music won’t save this game from itself. Other reviewers have detailed the problem: gameplay is way.too.RNG!
by Gr*****, 2026-02-02
The gameplay is novel, but high repetitive. You jump to a new star system and decide which planets to visit. There are 3 types of planet, each of which offers different resources, but each type costs you different resources to mine. Run out of any of three key resources and the game ends.
There are tech upgrades that allow you to jump further, use less of a resource, and so on, but you find those randomly, and can lose them as well. I’ve had long games where I only got 1-2 techs, and didn’t have the resources necessary to install them.
The game is very heavy on randomization—random events can easily end your game by, for example destroying your engines without the resources needed to repair them, or dropping you in a star system that you can’t jump away from because you haven’t got the tech upgrades that allow for longer jumps. Star systems are mostly randomized so it’s easy to encounter a string of systems where you can’t replenish your oxygen and so you die.
There are four ways to win, but after 50+ play-throughs, I’ve never even gotten close to one of them, and I shudder to think how rough this game would be on Moderate. The language system for dealing with aliens is fun but gets repetitive after a while, and the alien races are entirely interchangeable.
So while I like the idea of the game, in practice it’s an exercise in frustration, because no strategy will overcome the effects of randomness, at least no strategy I can figure out.
by Bo*****, 2025-07-12
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