Last Light: Lighthouse Keeper Apple

Last Light: Lighthouse Keeper

Cozy idle game of ships at sea

Overview

Features & Capabilities

Monster nights are here: when the beam goes dark, fire flares to turn back what rises from the sea. Keep the only light on a dark coast.

A cozy idle lighthouse game. Drag the beam across a black sea, and every ship it catches finds its way home. Free to play. Rewarded ads are always optional, and one purchase removes all other ads.

You keep the only light on a dark coast. Ships come in out of the night, some quick, some heavy, some shy of the light. Put your finger on the sea and sweep the beam over them; the ones you light turn toward harbor, unload their cargo, and the village above the cliffs sells it for Coin.

A NIGHT ON THE COAST Check in for two minutes to collect the night and queue an upgrade, or stay for a full sweep when a storm rolls in. Every night ends on a quiet summary: what you lit, what the rocks took, and tomorrow's forecast.

WHAT YOU BUILD • A lighthouse that grows with you: lens for range, beam for width, a foghorn for the thick nights, a harbor with more berths. • A village of twelve buildings that lights up window by window and opens new branches of the tower. • A journal of 36 ships and visitors, each with a sketch and a few lines of lore. Some only come out in storms. • Three coasts. When one is fully lit, sail on to the next and keep a permanent bonus.

WEATHER THAT CHANGES THE NIGHT Fog narrows the beam. Storms push ships toward the rocks. Calm nights bring double traffic. When a ship drifts toward the reef, a flare calls it home. Flares drop from storms you weather, you can buy them with Coin at the Harbor, and you can also get one by watching a short ad if you choose.

MONSTER NIGHTS Every few nights the beam goes dark and the sea answers. Swipe to fire flares at what surfaces, from drifting wisps to the Fog Mother, and keep every window in the village lit. Each one you turn back joins the Bestiary in your journal.

A GAME THAT RESPECTS YOUR TIME • No game over. A ship lost to the rocks costs its cargo and nothing more. • The coast keeps working while you are away, up to 8 hours. • A daily storm with a Game Center leaderboard, plus eight achievements. Game Center is optional. • A home screen widget that shows your next build, or the ships waiting for your light. • No account and no login.

WHAT IS FOR SALE Everything in the game can be earned by playing. The optional purchases are: • Keeper's Charter (one time): no ads, 2 flares and 15% more Coin every night, 2x and 4x speed, and all three keeper skins. • Remove ads (one time): turns off the ads shown between nights. Rewarded ads stay available, and only play if you tap to watch one. • Fair Winds (one time): play every night at 2x or 4x speed. • Keeper skins (one time): the Lantern, Storm Coat and Festival looks for your lighthouse. Try them on the coast before you buy. • Single skins (one time each): Torii, Nordic, Spanish and Ghost Ship. • Starter chest (once per account): 300 Coin and the Lantern keeper skin. • Coin sacks: 100, 500 or 1,500 Coin. The Keeper's Charter, Remove ads, Fair Winds and Keeper skins support Family Sharing. Restore purchases is in the Harbor and in Settings.

Ads are personalized only if you allow tracking when asked, and the game plays the same either way.

Hushed, warm and weathered: a small light against a big sea.

Privacy Policy: https://lastlight.devera.app/privacy Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

User Growth & Download Statistics

App
By:
Farzin Tavakoli
Rating:
4.00
(10)
0.30
Version:
2.1 Last updated: 2026-11-01
Version code:
893768327
Creation date:
2026-09-30
Bundle ID:
app.devera.lastlight
Compatible devices:
Size:
87.15MB
Website:
Privacy policy:
Support:
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-11-09
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.

Developed by:
Farzin Tavakoli
Apple Apps Store
https://apps.apple.com/us/app/last-light-lighthouse-keeper/id6815871004
Website:
https://lastlight.devera.app/

User Reviews

The game is fun and could really be really great, however there are a number of things that would the game more enjoyable: - A ‘start night’ choice that allows the player to choose when to begin the next night instead of just launching straight into the next night and not giving the player time to choose upgrades, light buildings, or figure certain things out. Right now it’s like trying to drink from a fire hose as there is no stop, just go go go. - More explanations of game mechanics (and a way to go back to them, as part of a journal maybe) so we can reread or figure things out in case we miss the pop up explanation that comes up once and never again. Some examples: lamp oil and what it does/how it gets used up? why are some ships easier to illuminate than others? what do whales (or whatever the big fish are) that come into port - are they good/bad? how do you keep ships from crashing and not need flares? - Better design of the summary page after each night. Right now, I have no idea what 90% of the information on it means and why it’s important. - Better programming of the storms/weather changes (or what we’re supposed to be doing in them/ how they change game play), the impact on game play when you zoom in/out or change the angle of your POV (right now when that happens, it makes illuminating ships difficult to impossible), the amount of time needed for upgrades.

by Au*****

Honestly, I’m really enjoying this game! The atmosphere is amazing, and I love how it keeps you curious about what’s coming next. It’s the kind of game that makes you want to keep playing just a little longer every time. You can tell a lot of thought went into it. Definitely recommend giving it a try! ❤️

by Ka*****
View all user reviews ›

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