SplitLight: Arcade in the Dark Apple

SplitLight: Arcade in the Dark

Your beam is the only map

Overview

Version:
1.0
Last updated: 2026-09-11
Ranking
#1,029,361
Overall

Features & Capabilities

A new world every midnight UTC. Everyone runs the same one: same corridor, same obstacles, one leaderboard. Miss a day and your streak starts over.

You are the only light.

There is a corridor in the dark, and your beam is what shows the way. Sweep the light and you see what waits ahead and to the sides — a wall, a gap, a column.

Two thumbs. The left one moves you, the right one aims the light. The rest is down to you and your reflexes: dodge the walls, use the pickups.

THREE WAYS TO PLAY

CLASSIC — endless, no upgrades, no mercy. Your record is yours alone.

DAILY — one world a day, the same one for everybody on earth. Same corridor, same obstacles, one leaderboard — but the streak breaks the moment you skip a day. A new world at midnight UTC.

ROGUE — the run that keeps something. Metres become a bank, the bank buys a longer or a wider beam, and every upgrade costs more than the last. Your beam upgrades stay with you — always.

WHAT THE DARK DOES BACK

Pickups change the beam mid-run: wider, narrower, longer, shorter — and two that change the world instead, speeding it up or slowing it down.

Glass columns let the light through and kill you anyway. The dimmed strip behind one is your only warning.

Fog eats the reach of your beam metre by metre; inside it you see less than you did a second ago.

And every few hundred metres the world turns inside out: black becomes white, white becomes black.

TWO SCREENS, ONE DARK

SplitLight ships for iPhone and Apple Watch. On the phone you play with two thumbs; on the watch the Digital Crown is your hand and the beam sweeps on its own. The watch version is not a companion widget — it is the same game, rebuilt for a screen the size of a fingertip, and one of the few real arcade games on the platform.

BUILT SMALL ON PURPOSE

Two colours. No text on the field. No tutorial — the first run is the tutorial.

No ads. No subscription. No timers, no energy, no accounts, nothing to watch and nothing to wait for. The game does not collect your data — there is no analytics SDK inside, and your progress lives on your device.

Free the whole way through: classic, daily and rogue, all of it, from the first metre to the last. One optional purchase unlocks endless beam upgrades past the fifth level in rogue — buy it only if you have already hit that ceiling and want more. That single purchase is the entire business model.

Game Center leaderboards and achievements on both platforms.

Turn off the lights. Turn on the flashlight.

User Growth & Download Statistics

App
By:
Pavel Gagarin
Version:
1.0 Last updated: 2026-09-11
Version code:
888664866
Creation date:
2026-09-11
Compatible devices:
Size:
2.12MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-09-17
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Pavel Gagarin
Apple Apps Store
https://apps.apple.com/us/app/splitlight-arcade-in-the-dark/id6793403440
Website:
https://justtwo.co/apps/splitlight/

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