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Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- Megoo Games
- Rating:
- 4.90 (7,693)
33 new ratings
- Version:
- 1.24.0 Last updated: 2026-07-15
- Version code:
- 888259756
- Creation date:
- 2025-10-22
- Compatible devices:
- Size:
- 3.44GB
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-07-19
- Compare stats and ranking:
- Lootfiend: Idle Dungeons vs Dungeon Rush
- Lootfiend: Idle Dungeons vs Loot Dive: Hack&Slash Dungeon
- Lootfiend: Idle Dungeons vs Monchanic
Other platforms
For Developers
Contact the developer
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
User Reviews
Pros
- Engaging progression with a variety of unique game modes.
- Fun, competitive gameplay that’s easy to progress in and can sustain long play sessions.
- Positive early onboarding and enjoyment for new players.
Cons
- Pay-to-win monetization and paywalls gating progression.
- Excessive ads and intrusive popups that disrupt gameplay.
- Account loss and progress resets; data persistence issues when returning or reinstalling.
- Technical bugs and instability (e.g., Rot 9, Dome Wars issues)
- Toxic chat with spam, scams, and poor moderation.
Recent reviews
Game updated to require payment for features you had access to for free.
by Za*****, 2026-07-09
My original review below, and now an update: Fortunately I didn’t spend much money, but I did spend some. I attempted to log in, and my entire account is gone. I tried every login method, Fb, Apple, etc, and there’s just nothing there. Things like this make me hesitant to spend any money on any game, because they’ll sell to, or merge with another company, or maybe do a big update, and just delete all your progress. I’ve had this happen with about a dozen games over the years. And that’s not even counting the ones that shut down the entire game.
If this game was a relationship, it would be based on greed, not dedication. Another “arm candy” game hoeing itself out to people who have too much money to waste (the ones who buy art that consists of a banana duct taped to a blank canvas). I’ve paid a little money (lifetime and monthly memberships), but you have to spend a ton of money to get anything special. Don’t get me wrong, it’s fun, but…
* Ancient Ruins: Floor 3, I am ALWAYS put against players who are 20x my strength or WAY more (aka the P2W players). I have literally never fought someone my level, or even CLOSE TO my level. I’m 1-hit killed by nearly every player I meet there. And you can get these massively high players 4 or 5 times in a row on floor 3! (Sometimes the same player over and over!). How about making it so you battle people near your level. Or better yet, let all the P2W people battle each other.
* Team Trial: Why do you have to requeue every 15 seconds for random match? How about you queue until you give up or find a team? At least then you’re waiting for team, and maybe working toward getting to the front of the queue instead of starting over every 15 seconds.
* Is there no way to stop auto? What if I want to spend 1000 hits on my secondary build, and the rest on my primary? As far as I can tell, you have to restart the game. There is no obvious way to stop auto. If you hit auto and turn it off, the character keeps fighting, but doesn’t cast spells. Sometimes there’s an event you can click that will stop auto, or you can change spec to stop, but that’s ridiculous!
* How do you have different power sets, pets, etc. for different jobs? What if I want a PvP build and a PvE build. There is no OBVIOUS, easy to find way to do this.
* It is not always obvious how to get wings or special outfits. Many high level (P2W) players have wings and fancy outfits, but there’s often no obvious way to get them. When it is obvious, it’s not always obtainable without paying A LOT of real money.
* Team trial: For all the low level people who enter higher levels trying to be carried, make it so they stop earning rewards as soon as they die! If they can’t carry their own weight, they shouldn’t be rewarded. Stop punishing the higher, or appropriate level people for declining the invite. Yes, when an appropriate level person declines the team invite over & over, they get a temporary ban from queuing for team trial. I know because one day I kept getting a 26 mil person queuing over and over for a minimum 80 mil trial. I refused after we lost because they were not contributing at all after they died 1 second into the trial. Why am I being punished for their greed & stupidity?
by CJ*****, 2026-07-05
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