Features & Capabilities

Collect powerful cards, battle mysterious enemies and uncover hidden secrets. Do you still remember how to fight?

Lost Mastery: A Roguelike Deckbuilder that tests your ability to remember your lost fighting skills!

Dive into Lost Mastery, the unique card battler where your recall is your greatest weapon. Navigate through diverse landscapes, engage in strategic battles, and collect powerful cards and items to enhance your journey. Test your skills and uncover the secrets of your Lost Mastery. Are you ready to rise to the challenge?

Features

  • Innovative gameplay where your battle success depends on your recall
  • 3 different game modes to challenge your skill
  • Colourful pixel art style

No ads, no in-app purchases, and no internet connection required.

User Growth & Download Statistics

App
By:
RIINA PAULIINA KUJALA
Rating:
5.00
(1)
Version:
2.0 Last updated: 2024-12-21
Version code:
871119158
Creation date:
2024-06-28
Compatible devices:
Size:
755.86MB
Price:
2.99
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-06-06
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
RIINA PAULIINA KUJALA
Apple Apps Store
https://apps.apple.com/at/app/lost-mastery/id6503300600?l=en-GB
Website:
https://youtube.com/@LostMasteryOfficial

User Reviews

I am a bit torn over this game. I love roguelike deck builders. Have beaten Slay the Spire and Dream Quest numerous times. I am always looking for something new and different. This certainly has enjoyable gameplay with building a deck of cards that you then use in a memory game to defeat enemies. My issue is that after a couple of hours of playing, I’ve only gotten past the prologue once. The amount of health you start with (10-12) is no huge, especially when there are enemies that are doing 4-5 damage on their turn. What’s worse than that are the events between battles. Almost every event does damage, takes away health, causes confusion or some other negative event. Even the treasure chests that you find are heavy damage dealing mimics a large portion of the time. In addition, the other roguelikes I have mentioned give you some means of retaining bonuses or leveling up between runs to help you do better. This does not. There is a shop that you can use to buy helpful boosts, but you can’t use it until after you get past the prologue. I would love to see the developers, make some changes to make it a little more accessible as a mechanic itself in battle is great.
by Ma*****, 2024-07-15

Like the idea of memory matching in a rogue like. Could use a better tutorial and also wish it was full screen. Will dig into this more!
by sb*****, 2024-07-15
View all user reviews ›

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