List of user reviews and ratings for Ultimate Pro Hockey GM
Total ratings
4.30 (Rating count: 174)
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Review summary
Pros
- Fun and engaging hockey management experience for fans of GM sims.
- Long-term, multi-season depth that adds replayability and strategy.
- Feels like a natural extension of the Ultimate Pro GM series, appealing to fans of the brand.
- Overall potential and enjoyment noted by players who like management games.
Cons
- Pay-to-win monetization with gear boosts that give top teams a significant unfair advantage.
- AI balance issues: CPU teams become 'super teams' and often ignore the salary cap, making late-season competition unfair.
- Finance and salary cap mechanics are punishing or poorly balanced, requiring heavy spending to stay competitive.
- Restricted trading system: you can only trade draft picks (or pick-for-pick), not players-for-players.
- Very hard early on; even on easier settings it can be difficult to get a competitive team.
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User Reviews
Recent rating average: 3.00
All time rating average: 4.30
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| Date | Author | Rating | Comment |
|---|---|---|---|
| 2026-06-02 | BL***** | Computer run teams need to be limited on their minor players overall. It’s so ridiculous | |
| Computer run teams need to be limited on their minor players overall. It’s so ridiculous | |||
| 2026-05-08 | Ry***** | I have played hockey, college basketball, basketball, soccer, football and college football versions of these ultimate gm games that you guys produce. They are fun and I really do enjoy them. I have really struggled with this one, as I feel this one more than rest forces you to rely on spending real money so that you don’t waste 20 seasons building up your devastated franchise. By the time you resign your coaches, and players with the huge bonuses that you can’t change for the players your franchise has no money left over. Leaving you with no capability to upgrade facilities and even attempt to progress as a franchise. I love hockey and I love these games, but this one has almost become unplayable due to not being able to alter how much each player gets in bonuses for signing their contracts. | |
| I have played hockey, college basketball, basketball, soccer, football and college football versions of these ultimate gm games that you guys produce. They are fun and I really do enjoy them. I have really struggled with this one, as I feel this one more than rest forces you to rely on spending real money so that you don’t waste 20 seasons building up your devastated franchise. By the time you resign your coaches, and players with the huge bonuses that you can’t change for the players your franchise has no money left over. Leaving you with no capability to upgrade facilities and even attempt to progress as a franchise. I love hockey and I love these games, but this one has almost become unplayable due to not being able to alter how much each player gets in bonuses for signing their contracts. | |||
| 2026-04-08 | Ms***** | This game is way harder than the football version. Maybe consider that 30 win Mark maybe bringing it down to 25 or something like that. | |
| This game is way harder than the football version. Maybe consider that 30 win Mark maybe bringing it down to 25 or something like that. | |||
| 2026-02-28 | Bu***** | This game is a great game but there are a few problems. 1. Trading: I don’t know if this is just me but for some reason I traded like three times in the season and they didn’t give me anything but I still lost everything I gave away so please fix that. 2. The balance between player teams and AI teams: it is so hard in this game to even get past an 86 overall mostly because the chemistry but let’s say you even get to like a 90 overall you’ll still get beat by worst teams because of their gear. 3. Goalies: so I got a 90 overall goalie and free agency so I was really happy because I’m like I’m not gonna give up as many goals as I used to actually I’m apparently giving up more and I’m giving up 15 goals a game with a 90 overall goalie, so please fix the goalies. | |
| This game is a great game but there are a few problems. 1. Trading: I don’t know if this is just me but for some reason I traded like three times in the season and they didn’t give me anything but I still lost everything I gave away so please fix that. 2. The balance between player teams and AI teams: it is so hard in this game to even get past an 86 overall mostly because the chemistry but let’s say you even get to like a 90 overall you’ll still get beat by worst teams because of their gear. 3. Goalies: so I got a 90 overall goalie and free agency so I was really happy because I’m like I’m not gonna give up as many goals as I used to actually I’m apparently giving up more and I’m giving up 15 goals a game with a 90 overall goalie, so please fix the goalies. | |||
| 2025-12-18 | Ka***** | CPU teams are insanely good like 1-3 losses for the whole season good. And they do not follow the salary cap. Had a 100mil cap and all the best teams were $150 mil or more. Fix that and it’s a good game. Different from the football one as the players have longer careers. Also the CPU has insane development points. Can only match if you spend money. A little too much of a money grab. Pretty much have to spend money to compete with an average, below, or terrible team to start. | |
| CPU teams are insanely good like 1-3 losses for the whole season good. And they do not follow the salary cap. Had a 100mil cap and all the best teams were $150 mil or more. Fix that and it’s a good game. Different from the football one as the players have longer careers. Also the CPU has insane development points. Can only match if you spend money. A little too much of a money grab. Pretty much have to spend money to compete with an average, below, or terrible team to start. | |||
| 2025-03-26 | Pa***** | My qualm with this game more than any other is balancing of the AI teams. I’ve played I don’t know how many seasons in this game, spend countless time crafting the perfect team of players under the cap with chemistry of 90+ overall of 95+ with no gear, coaching styles all matched, just to eventually be beat by worse teams with less chemistry and talent just because they are able to have gear that gives the 10 attribute points all across the spectrum for every player. Meanwhile best we can do is 3 attribute points for 5-6 attributes, without paying for the 5, which is still half of the AI gear. It’s a sly way to go about the game and move people into paying for gear which probably wouldn’t help a whole lot anyway. No reason a team that is less talented by a long shot should be able to immediately bump each player’s attributes across the board by 10. It’s sneaky, and quite ridiculous. The most the AI should have is the max of what we have of 5. | |
| My qualm with this game more than any other is balancing of the AI teams. I’ve played I don’t know how many seasons in this game, spend countless time crafting the perfect team of players under the cap with chemistry of 90+ overall of 95+ with no gear, coaching styles all matched, just to eventually be beat by worse teams with less chemistry and talent just because they are able to have gear that gives the 10 attribute points all across the spectrum for every player. Meanwhile best we can do is 3 attribute points for 5-6 attributes, without paying for the 5, which is still half of the AI gear. It’s a sly way to go about the game and move people into paying for gear which probably wouldn’t help a whole lot anyway. No reason a team that is less talented by a long shot should be able to immediately bump each player’s attributes across the board by 10. It’s sneaky, and quite ridiculous. The most the AI should have is the max of what we have of 5. | |||
| 2025-02-16 | ca***** | I really enjoy this game and I have almost all the other manager game made by this company. Definitely some of my favorite games I’ve ever played. However, I have 1 fix that I’d like to point out. Whenever you try to edit lines or move a player to a different line, it causes the players on the bench to start getting minutes in the game. Any adjustment from the auto lines means that you will have 6 different lines all playing. This can be somewhat annoying when trying to maximize points and build the best lines and team. | |
| I really enjoy this game and I have almost all the other manager game made by this company. Definitely some of my favorite games I’ve ever played. However, I have 1 fix that I’d like to point out. Whenever you try to edit lines or move a player to a different line, it causes the players on the bench to start getting minutes in the game. Any adjustment from the auto lines means that you will have 6 different lines all playing. This can be somewhat annoying when trying to maximize points and build the best lines and team. | |||
| 2024-11-29 | DA***** | Have to spend LOTS of money in order to have a successful team. Spend a fortune on motivates just to have a higher overall and still not win after spending 4.99 each time is ridiculous. Wouldn’t be bad if I didn’t have to spend close to $100 and still not have a championship worthy team….. | |
| Have to spend LOTS of money in order to have a successful team. Spend a fortune on motivates just to have a higher overall and still not win after spending 4.99 each time is ridiculous. Wouldn’t be bad if I didn’t have to spend close to $100 and still not have a championship worthy team….. | |||
| 2024-11-29 | Wi***** | You destroyed what use to be a perfect game, don’t download…. Now it’s a pay to win purposefully frustrating | |
| You destroyed what use to be a perfect game, don’t download…. Now it’s a pay to win purposefully frustrating | |||
| 2024-11-07 | Ke***** | I’ve played the other Ultimate Pro games such as the basketball GM. One change to the hockey GM I’d like to see is the fact that in order to sign players you need to dip into your finance budget as well, not just the salary cap. This makes it very difficult to stay above the finance budget threshold. It isn’t like that in UBasketball, so it is much easier to stay positive in finances. Hopefully this changes, as I’m going into my 4th season and I’m bankrupt. I have not spent any money on facility upgrades, only staff and players. | |
| I’ve played the other Ultimate Pro games such as the basketball GM. One change to the hockey GM I’d like to see is the fact that in order to sign players you need to dip into your finance budget as well, not just the salary cap. This makes it very difficult to stay above the finance budget threshold. It isn’t like that in UBasketball, so it is much easier to stay positive in finances. Hopefully this changes, as I’m going into my 4th season and I’m bankrupt. I have not spent any money on facility upgrades, only staff and players. | |||
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