Dicey Elementalist Apple

Dicey Elementalist

By: 兆万 林 App
Rogue-like Dice Rolling RPG

Overview

Rating:
4.70 +1
(5,056)
Version:
1.3.7
Last updated: 2025-09-10
Ranking
#25,588 ▼ 19
Overall

Features & Capabilities

Dicey Elementalist is a Yahtzee-inspired rogue-lite RPG for Chrome. Five dice are rolled three times; keep the best score, then explore deck-building, rogue-like randomness, unique heroes, and evolving mechanics as you become the Dice Master.

Core rule: Light up the elements required to play a card. If you can't light a card, it becomes unusable. Build a well-tuned deck with strategic play to master Dicey Elementalist and conquer its evolving challenges.

User Growth & Download Statistics

By:
兆万 林
Rating:
4.70
(5,056)
1 new ratings
Version:
1.3.7 Last updated: 2025-09-10
Version code:
877987350
Creation date:
2021-04-25
Compatible devices:
Size:
204.73MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-09-04
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
兆万 林
Apple Apps Store
https://apps.apple.com/us/app/dicey-elementalist/id1494424699
Website:
https://miracles.games

User Reviews

Dicey Elementalist offers addictive, replayable dice-deck roguelike gameplay with a strong core concept. But reviews frequently flag heavy ads and monetization, RNG-driven difficulty, paywalls for new content, progress bugs, and concerns about updates. The game shines for free-to-play players who enjoy deep strategy, yet stability and monetization issues may deter long-term players.
Pros
  • Addictive, highly replayable roguelike with long-term playability.
  • Unique dice-based combat with deck-building depth.
  • Engaging core concept that works well on mobile and offers meaningful free-to-play play.
  • Easy to understand but challenging, with lots of content and variety.
  • Flexible mobile play with the ability to step away and resume progress.
Cons
  • Ad-heavy monetization with forced or lengthy ads and a high cost to remove them.
  • RNG-driven balance that can make later stages feel unfair or sloggy.
  • Paid unlocks and limited free content leading to paywalls for new characters and features.
  • Progress bugs and reward inconsistencies (progress loss, restore purchases failing, etc.).
  • Perceived lack of ongoing updates or unfinished state leading to reduced support.
Recent reviews
Почему у меня в игре не сохраняется прогресс,каждый раз при выходе требуется начать новую игру.
by di*****, 2026-08-17

Love the Slay the Spire-esque dungeon crawling, deck-building gameplay and the art style! The incremental “shopkeeper” unlocks at home base are a nice, unique touch. The fact that you have to pay real money for every character except the starter and that there are unskippable ads dropped this game a full 2 stars for me, unfortunately. As far as I could see, the only option to remove the ads was a $20 IAP, that did include other perks, but still seems a bit steep. Would gladly pay a largely reduced, one-time fee to play this game ad-free. Close to perfect if not for those few things, but I simply couldn’t look past them.
by Sh*****, 2026-07-01
View all user reviews ›

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