Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- Foursaken Media
- Rating:
- 4.80 (22,202)
3 new ratings
- Version:
- 2.1.4 Last updated: 2024-11-22
- Version code:
- 870602298
- Creation date:
- 2017-08-21
- Compatible devices:
- Size:
- 975.69MB
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-07-28
- Compare stats and ranking:
- Noblemen: 1896 vs Medieval War Simulator
- Noblemen: 1896 vs Guns of Infinity
- Noblemen: 1896 vs Kings' Age
Ranking
Other platforms
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Contact the developer
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User Reviews
Pros
- Deep strategic depth and engaging tactical battles
- Immersive Civil War setting with rewarding unit/character progression
- Long-term appeal; players have played for years and look forward to updates
- Generally fair monetization; not clearly pay-to-win
Cons
- Intrusive ads, forced ad-watching, and lootbox/spam monetization
- Bugs and progress-loss issues, including crashes and save/load problems
- Overly long onboarding/tutorial with persistent pop-ups
- Performance issues on devices (heating) and sporadic multiplayer problems
Recent reviews
Wolfenstein and red dead redemption two mixed so that is super cool
by Be*****, 2026-06-08
I have played the game for some 8 hours, melee is overpowered and moral makes no sense half of the time, I could have killed all enemy officers and the enemy still has 60 moral but the moment any of my officers get to half hp I have 0 moral and all my troop’s route, snipers are annoying in ai hands as the moment your general peeks from cover 3 squads of marksmen head tap him and your dead.
Decent game, get upwards of 6 ads every ten minutes of actual gameplay and enemy ai can have troops half of your troops level but still cause squad wipe, you could have 3 lvl70+ officers and one gets on tapped by a cannon through a building and you insta lose.
I love the game, but it is far to flawed for me to spend any actual money in, melee officers are almost unkillable until they get one tapped by a rifleman somehow and they can wipe an entire enemy squad, but the moment the ai has sharpshooters expect agony for the next 15 mins it takes you to wipe that squadron.
Good game, great concept, decent devs, 70% ads, unbalanced up the wazoo and long range units can casually break the game whilst melee units are somehow gods but have insanely inconsistent damage taken and dealt.
Anti armor platoons aren’t even a threat to armor unless the entire enemy platoon is targeting one dude, enemy officers in the campaign are kinda annoyingly strong for their lvl EX: lvl 71 melee officer vs lvl 11 rifleman, who wins? The lvl 11 rifleman who somehow pens 55 armor and dealt 1750+ damage in one shot.
Would give half a star if an option.
by qp*****, 2026-06-07
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