WesternDuel Android

WesternDuel

Draw first, shoot first. A one-life Western reaction-speed duel. Take on 25 outlaws in succession.

Overview

Features & Capabilities

Twilight Street. Tumbleweeds roll, and silence falls.

The moment "DRAW!" appears — only the one who draws their gun first and pulls the trigger first survives.

Being one step too late is not the end. You can dodge incoming bullets by rolling.

However, rolling takes time to reactivate. If you roll too early, your body will freeze when you actually need it.

It is a greater loss if your hands move before the signal — hasty hands freeze for 3 seconds.

■ Bounty Journey — One Life

This is a mode where you advance through 25 waves by taking down outlaws one by one. One shot is enough to finish them off.

· As the waves progress, the enemy's draw, firing, and bullet speed all increase.

· Starting from Wave 6, the target moves around the screen.

· You choose and collect one perk every time you win — nine types accumulate at each stage.

· There is a resupply every four rounds. The three boards you choose are entirely equipment.

· A boss appears every 5 waves. Defeating it opens a safe and evolves your max-level perks.

If a boss board overlaps with an equipment supply, that supply is skipped.

· An unnamed gunman awaits at the end of wave 25.

· Reaching the end unlocks Infinite Mode — starting from wave 26, targets keep shrinking and enemies appear in pairs.

Even if you are defeated, your accumulated bounty remains. Use it to prepare for your next journey at the trading post.

■ Named Bosses Have Different Rules

Wave 5: Dual Pistol Lopez fires two shots in quick succession. It is not over just because you dodged one.

Wave 10: Blind Priest sets up an additional target. Shooting the faded side causes your hand to freeze.

Wave 15: Train Robber Boss brings in a henchman. You must take down both of them

Wave 20 Sheriff Killer: Starts with one of your four feats sealed

Wave 25 Unknown Gunslinger: Possesses all feats and has the fastest bullets

In Infinite Mode, these five take turns, and the rules tighten by one level with every round.

■ Each enemy has their own habits

Outlaw: Draws honestly and shoots honestly

Rapid-shooter: Draws slowly but fires quickly

Acrobat: Rolls to dodge bullets. It doesn't end with just one shot

Gambler: Waves his hand pretending to draw. If you fall for it, your hand freezes

■ Choose a gun

There are ten guns, each with different reload times, bullet velocity, target size, and the number of targets that appear at once.

Start with the Sheriff Revolver and collect bounties to upgrade at the Trading Post.

· Short-barreled Revolver — The bullets are fast, making it difficult for the Acrobat to dodge. The targets are small

· Long-barreled Revolver — The targets are large. However, the bullets are slow, making them easy to dodge.

· Dual Pistols — Draws one to create two targets. You can shoot that many shots.

· Automatic Pistol — Hitting reloads the magazine, and the first hit triggers two additional targets of half the size.

· Shotgun — Four small targets scatter. Dodge does not work, and reloading is very slow.

· Rapid-fire Pistol — Reloads quickly, and your hand barely freezes even if you miss.

· Submachine Gun — Has the largest magazine. Reloads with every hit, and occasionally fires an extra shot.

· Designated Marksman Rifle — The bullets are the fastest, and dodge does not work. Hitting at the moment the targets shrink the most results in a critical hit.

· Russian Roulette — Six targets spin like a cylinder. One of them is a dud, and if you get through it safely, you receive an additional perk.

■ All equipment is swapped.

Hat, Belt, Boots, Gloves, Face, and Necklace—six slots. Each slot provides a different boost.

The Hat aims, the Belt holds, the Boots roll,

the Gloves speed up your hands, the Face reads, and the Necklace hangs.

The Hat is unlocked from the start, while the Belt, Boots, and Gloves are unlocked at the Trading Post with bounties.

There are thirty different types, but no piece of equipment is perfect.

· Heavy Ammo Belt — +1 Life, but reduces invincibility while rolling.

· Riding Gloves — Faster reloading, but your hands freeze longer when you draw too hastily.

· Worn Leather Boots — Shorter roll cooldown, but your hands freeze longer when you miss.

Since there is only one per slot, you must discard the one you are currently wearing to pick up a new piece of equipment in the same slot.

If you want to win by rolling, you can collect rolling options from multiple slots.

There is no need to stick to just one slot.

■ Codex

Enemies you have defeated, guns you have purchased, equipment you have equipped, and items from your pack remain in the Codex.

There are nine for enemies, ten for guns, thirty for equipment, and five for items, totaling fifty-four pages.

Each slot contains a strategy guide, allowing you to revisit and review how to deal with that enemy.

A collection reward is added whenever the fill rate exceeds 25%, 50%, 75%, or 100%.

■ Online Match

If you create a room and send a code, two players will match up. Use Quick Match to meet anyone.

The number of players currently online and those waiting for a Quick Match appear on the screen.

Both sides are fixed to the Sheriff Revolver, and neither Trading Post upgrades nor Journey perks apply.

Packs are resupplied every three rounds. Sandbag, Lasso Whip, Silver Mirror, Brass Cartridge, Dynamite

There are five items, and you can only carry one at a time. Only items unlocked by fulfilling conditions during the journey will appear.

Victory or defeat is determined by reaction time, not the order in which bullets arrive. Having good ping does not give you an advantage.

■ Controls

The screen is split vertically. The top is the duel, and the bottom is the control panel.

When "DRAW!" appears, press "Draw." After drawing, press the target displayed on the control panel with your finger —

You do not drag and release; the spot you press is the spot where you shoot.

When a bullet comes flying, press "Roll."

If you miss the target, it is a miss — the bullet is fired, and your hand freezes.

■ Construction Method

It was built using vanilla JS and HTML5 Canvas without any external libraries.

The character and background are all pixel art created using rectangles, and sound effects are composited on the spot. The total size is just over 7MB, and the single-player mode runs without an internet connection.

■ Things to Note

· There are advertisements. There are no banner ads. Ads appear only when the user manually clicks "Watch Ad,"

Otherwise, a full-screen ad appears once when finishing Infinite Mode. They do not interrupt duels.

· There are no in-app purchases. Everything is obtained within the game as bounties —

This applies to face slots, necklace slots, gold leaf talismans, and even kill effects.

· Internet is required only for online battles.

· There are no accounts or logins. All records remain only on the device.

User Growth & Download Statistics

Game
By:
SangSangPlum
Downloads:
29
Version:
1.3.2 Last updated: 2026-11-06
Version code:
38
Creation date:
2026-10-15
Publisher country:
KR KR
Permissions:
  • com.google.android.gms.permission.AD_ID Moderate risk
  • android.permission.ACCESS_ADSERVICES_AD_ID Low risk
  • android.permission.ACCESS_ADSERVICES_ATTRIBUTION Low risk
  • android.permission.ACCESS_ADSERVICES_TOPICS Low risk
  • android.permission.FOREGROUND_SERVICE Low risk
  • android.permission.INTERNET Low risk
  • android.permission.USE_BIOMETRIC Low risk
  • android.permission.USE_FINGERPRINT Low risk
  • android.permission.WAKE_LOCK Low risk
  • com.android.vending.BILLING Low risk
  • See more
Size:
23.87MB
Email:
je*****@gmail.com
Privacy policy:
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-11-11
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.

Developed by:
SangSangPlum
Google Play Store
https://play.google.com/store/apps/details?id=com.westernduel.game
Email:
je*****@gmail.com

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