Anagram Arcade Android

Anagram Arcade

By: QZR Game
Slide the letters, drop the words. Anagram arcade, fully offline, no ads.

Overview

Features & Capabilities

anagram, rebuilt from scratch.

A draw is a set of 3 to 7 letters plus every word you can build from them. The letters drop onto the rack one by one; slide them sideways until the order spells a word.

TWO WAYS TO PLAY
The Path strings together 15 journeys of 4 to 5 stages - 67 stages, 496 draws, never the same one twice. A journey moves across word lengths instead of locking into one, and stars are earned at 60%, 85% and 100% of a draw's core words. Finishing a journey opens a crowning screen.
Free play draws from the whole pool - 1,246 English draws - with the length, the difficulty and the number of draws you choose.

THE MOVE
Picking up a tile and dropping it elsewhere costs as many moves as the number of slots it crosses. Drag it, or tap a tile then tap where it should go. The moment the letters spell a word, it falls. The chain multiplies your points with every word found in the same draw, and finding them all triggers the perfect draw.

THE MEANING OF EVERY WORD
After each draw, tap a word to read its definition, right under the list - fully offline. The whole word list is covered. Definitions from Wiktionary, licensed CC BY-SA 4.0.

CORE AND BONUS
Every draw carries two sets. The core is what is expected of you: it defines completion, stars and the perfect draw. Bonus words are everything else the dictionary knows - accepted, scored, never blocking. No valid word is ever refused.

THE WORDS
Two sources, two roles: a dictionary says what is acceptable, a corpus says what is findable. Acceptance comes from the SCOWL dictionary; the core and the difficulty come from a subtitle corpus, measured on real speech. Nothing is sorted by hand.

FOUR DIFFICULTIES
They build on three constraints that stack: time per draw, a move budget, and a current that forces the direction of every move and flips at a fixed interval.

Discovery - 90 s, unlimited moves, free direction. To learn the gesture.
Classic - 60 s, 40 moves. Every slide counts.
Expert - 45 s, 26 moves, the current flips every 8 seconds.
Infernal - 30 s, 18 moves, and the current never stops turning.

The current never makes a draw unsolvable: pushing a letter right is the same as pushing its neighbour left. It forces you to replan the order of your moves while the clock runs.

TWO LANGUAGES
French and English each have their own campaign, built the same way. The two progressions are separate.

TWELVE THEMES
Twelve visual worlds to pick in Settings, light or dark, each with its own identity down to the tiles. Kaleidoscope cycles five of them, one per draw. Sounds are synthesised on the fly: no audio file is bundled. The system "reduce animations" setting is respected.

OFFLINE
No account, no ads, no purchases, no connection. The game runs in airplane mode. Best scores and progress stay on the device.

User Growth & Download Statistics

Game
By:
QZR
Downloads:
16 1
Version:
3.3.0 Last updated: 2026-09-20
Version code:
112
Creation date:
2026-09-20
Publisher country:
FR FR
Permissions:
  • android.permission.INTERNET Low risk
  • android.permission.VIBRATE Safe
  • com.android.vending.CHECK_LICENSE Safe
  • com.techobi.queez25.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION
Size:
7.67MB
Email:
su*****@techobi.com
Privacy policy:
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-11-12
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.

Developed by:
QZR
Google Play Store
https://play.google.com/store/apps/details?id=com.techobi.queez25
Email:
su*****@techobi.com

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