Spindle: One-Tap Ember Climb Android

Spindle: One-Tap Ember Climb

One tap. One ember. How high can you climb before the fire catches you?

Overview

Features & Capabilities

Every hold is borrowed time.

One tap. That's the whole control scheme. You are a spark climbing an
endless dark shaft — grab a glowing cinder, orbit it, and fling yourself up
to the next one. The instant you grab a cinder it catches fire, and if you
are still holding on when it burns out, you fall.

Free to play. No pay-to-win, no forced ads mid-climb, nothing to buy.

THE LOOP
- Orbit the cinder you are holding.
- Tap at the right moment to fling toward the next one.
- Latch on, and that cinder ignites too.
- Hesitate, and the one under you crumbles to ash.
- Miss the catch, and it is a long way down.

Then you tap once and you are climbing again. No menus, no waiting, no
"continue?" screen in the way. Just one more run.

WHY IT IS NOT ANOTHER SWING GAME
Plenty of games have you swinging from point to point. In Spindle the points
are on fire. The burn window starts wide and closes the higher you climb, so
every cinder near the top is a smaller and smaller slice of time to read the
next jump and commit. You cannot camp. You cannot stall. You can only keep
going up.

WHAT YOU ARE CHASING
- One number: how high you got. Your best run is always on screen as a
glowing line you have to climb past, with a jolt when you break it.
- Sparks, earned every run, spent purely on looks: spark colours, trails and
shaft themes. 22 cosmetic unlocks, none of which change how the game plays.
- A 7-day daily streak. Show up, claim the reward, keep the chain alive.
Day 7 hands you a free trail and a free spark skin.
- Near-miss slow motion, combo chains, screen shake and haptics tuned so a
clean climb feels as good as it looks. A Reduce Motion option is in
settings if you want it calmer.

BUILT FOR ONE THUMB
Portrait. One tap. Made for the bus, the queue, the ten seconds before
something starts. Works fully offline — no wifi, no login, no account.

FREE, WITH ADS
Spindle is paid for by ads: a full-screen ad now and then between runs, and
optional "watch to continue" or "watch to double your Sparks" that you only
ever see if you tap them yourself. No forced ad in the middle of a climb.

No in-app purchases. There is nothing to buy and no way to pay your way up
the shaft. No accounts, no login, no multiplayer, no energy bars.

Just the climb, the burn, and one more try.

How high can you get before the cinders take you?

User Growth & Download Statistics

Game
By:
Balkrishna_Enterprise
Downloads:
6
Version:
1.0.2 Last updated: 2026-09-14
Version code:
3
Creation date:
2026-08-29
Publisher country:
IN IN
Permissions:
  • com.google.android.gms.permission.AD_ID Moderate risk
  • android.permission.ACCESS_ADSERVICES_AD_ID Low risk
  • android.permission.ACCESS_ADSERVICES_ATTRIBUTION Low risk
  • android.permission.ACCESS_ADSERVICES_TOPICS Low risk
  • android.permission.FOREGROUND_SERVICE Low risk
  • android.permission.INTERNET Low risk
  • android.permission.POST_NOTIFICATIONS Low risk
  • android.permission.RECEIVE_BOOT_COMPLETED Low risk
  • android.permission.WAKE_LOCK Low risk
  • android.permission.ACCESS_NETWORK_STATE Safe
  • See more
Size:
5.22MB
Email:
ba*****@gmail.com
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-09-25
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.
Developed by:
Balkrishna_Enterprise
Google Play Store
https://play.google.com/store/apps/details?id=com.balkrishna.spindle
Email:
ba*****@gmail.com
Website:
https://balkrishnagames.github.io/spindle

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