Arms Craft FPS Apple

Reviews of Arms Craft FPS

List of user reviews and ratings for Arms Craft FPS

Total ratings

3.90 (Rating count: 78)
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User Reviews

Recent rating average: 2.10
All time rating average: 3.90
Upgrade to see all 78 reviews
5 star
22% (17)
4 star
13% (10)
3 star
13% (10)
2 star
5% (4)
1 star
13% (10)
DateAuthorRatingComment
2026-05-14 Da***** It’s good but I like the older Version of this so pls put the older version back
It’s good but I like the older Version of this so pls put the older version back
2026-04-11 bi***** I remember this game from several years ago. It was fun, using mc zombie models and gun building mechanics. It was a complete game. Something has changed, this game is not playable. It is buggy, for example I fell through the first map several times just when running around. It’s consistent too, and there doesn’t seem to be a kill plane so you fall forever. Other times, I survived too long. Enemies just stopped spawning. I was stuck there doing nothing, and if you quit you lose all materials afaik, so I just had to quit with no gain. Although the gun builder is there, the shooting (auto) is now far less efficient. You can’t really shoot the fly enemies easily. The fly enemies in question are some weird grotesque 3D model, which doesn’t fit in with the rest of the enemies or the aesthetic. It’s strange, this game used to have wonderful maps. They were huge, giving you plenty of room to run around and shoot enemies, and forcing you to run for upgrades/restocks. It’s was like 5x bigger, and it had secret hidden areas and Easter eggs. Now? Your play style is running around a SMALL little pen, hoping you don’t walk off into the abyss. The only improvement I see, is that restocks are more common. This is good. Everything else is a serious downgrade. Running in large maps is… the play style of a game like this? Bring back the old maps OR just fix the current maps by making them large and not glitchy. Also tune up the auto shoot, and get rid of the flies. They don’t fit in with the art style. Also fix the whole “enemies stop spawning after a while” glitch.
I remember this game from several years ago. It was fun, using mc zombie models and gun building mechanics. It was a complete game. Something has changed, this game is not playable. It is buggy, for example I fell through the first map several times just when running around. It’s consistent too, and there doesn’t seem to be a kill plane so you fall forever. Other times, I survived too long. Enemies just stopped spawning. I was stuck there doing nothing, and if you quit you lose all materials afaik, so I just had to quit with no gain. Although the gun builder is there, the shooting (auto) is now far less efficient. You can’t really shoot the fly enemies easily. The fly enemies in question are some weird grotesque 3D model, which doesn’t fit in with the rest of the enemies or the aesthetic. It’s strange, this game used to have wonderful maps. They were huge, giving you plenty of room to run around and shoot enemies, and forcing you to run for upgrades/restocks. It’s was like 5x bigger, and it had secret hidden areas and Easter eggs. Now? Your play style is running around a SMALL little pen, hoping you don’t walk off into the abyss. The only improvement I see, is that restocks are more common. This is good. Everything else is a serious downgrade. Running in large maps is… the play style of a game like this? Bring back the old maps OR just fix the current maps by making them large and not glitchy. Also tune up the auto shoot, and get rid of the flies. They don’t fit in with the art style. Also fix the whole “enemies stop spawning after a while” glitch.
2025-12-06 Ro***** Title
Title
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