Bend light · reflect · flow
Light enters the board. You decide where it goes.
Lumora is a puzzle game about bending, splitting and blending beams of light.
Turn a mirror and the beam turns with it. Send white light through a prism and
it fans into red, green and blue. Cross a red beam with a green one and the
crystal waiting there lights up yellow. Every level is a small optics problem
with a clean answer, and the moment you find it the whole board lights at once.
500 LEVELS, EVERY ONE VERIFIED
Ten chapters, fifty levels each, arranged so a new idea always arrives before
the last one gets tired. Chapter 1 is one mirror and one crystal. By chapter 10
you are routing four colours through gates that open only while a sensor is lit.
Every level has been solved and re-solved by the game's own engine before it
shipped. There are no impossible boards and no lucky ones.
THINK, DON'T TAP
Tap a piece to rotate it. That is the entire control scheme. There is no timer,
no lives, no energy bar and nothing that runs out while you think. Undo is
unlimited and reset is one tap, so trying an idea costs nothing.
Solve a level in the fewest turns and you take all three stars. Nobody is
stopping you from taking the long way there.
EVERYTHING ON THE BOARD
Mirrors and splitters. Prisms that separate white light and filters that strip a
colour out of a beam. Crystals that need an exact colour to light. Amplifiers,
portals, one-way passages, mist that a beam can only push so far through,
auto-rotors that turn every time you do, gates that open only while their sensor
is lit, and pieces locked in place that you have to solve around.
A DAILY PUZZLE, SHARED WORLDWIDE
One board a day, the same one for everyone, everywhere. Keep the streak alive.
ZEN MODE
No par, no stars, no counting. Just the board and the light.
A GALLERY YOU UNCOVER
Each chapter hides a piece of artwork, drawn one stroke at a time as you solve.
Finish the chapter and you see the whole thing.
BUILT TO BE LOOKED AT
Everything on screen is drawn in code — no photographs, no stock art. Beams
glow, glass refracts, crystals bloom when they light. A colour-blind mode tags
every beam with a letter for its colour, so no puzzle has to depend on telling
red from green.
PLAYS ANYWHERE
Lumora works fully offline. Your progress lives on your device, and the game
never waits for a network to let you play. Compare your standing with players
worldwide when you are connected, or never — the choice changes nothing about
the game.
Ten languages: English, Turkish, German, Spanish, French, Portuguese, Russian,
Japanese, Korean and Simplified Chinese.
Reduce Motion and Reduce Animation are respected throughout.
An optional one-time purchase removes the ads permanently.
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.