Overview

Version:
1.01
Last updated: 2026-08-18
Ranking
#1,086,802 ▼ 3,784
Overall

Features & Capabilities

Every day brings a different omen, and Sundays bring something rarer. Find all thirty-two recipes, then find out what the workshop does with them.

Fire and Water make Steam. That is the whole of it...but that's also just the start.

Pocket Alchemist is a quiet incremental game about a moonlit workshop. You gather five essences, put any two of them in the cauldron, and find out what answers. Order never matters. A pair that fails is not a mistake — it leaves Residue behind, and Residue buys the help you need later.

Thirty-two recipes wait across four tiers, from Steam and Magma up to five ritual artifacts and the three Great Works beyond them. Every one you find stays found.

THE WORKSHOP • Combine any two ingredients. The order never changes the result. • A journal of clues for everything still hidden, with hints you can buy. • Up to four benches that keep crafting while you are away, capped at eight hours so a long absence is never punished. • Tune a bench to an element and it works faster on that family.

THE DAYS • A different omen every day, favouring one element and hindering another. • Sundays carry a conjunction — rarer, stronger, and worth planning around. • An apothecary shelf of short-lived draughts, bought with Residue from your failures. • A streak for finding something new, and mastery for the recipes you make most.

THE RITUAL Five artifacts complete a ritual and begin a new cycle. It clears the shelves — but never the journal. Everything you have learned, mastered and unlocked is yours to keep, so each cycle is faster than the last. Insight earned this way buys a fourth bench, quicker hands, a fuller starting satchel.

Carry a Great Work into the ritual and it returns as more Insight still. Building one costs artifacts the ritual also wants, which is the question the late game keeps asking: one more, or finish now?

HONEST ABOUT ADS This is a free game funded by advertising, and we would rather be plain about how.

• Every ad is optional. There are no forced ads, no ads between screens, no banners. • Each one sits beside a way to carry on without it. • One free gift a day, if you choose to watch for it. • No in-app purchases at all. • No account, no sign-in. Your workshop is saved on your device.

Designed for one hand, in portrait, with text that scales and touch targets that do not shrink.

User Growth & Download Statistics

App
By:
Steven Wemyss
Version:
1.01 Last updated: 2026-08-18
Version code:
889896849
Creation date:
2026-08-17
Compatible devices:
Size:
101.56MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-08-26
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Steven Wemyss
Apple Apps Store
https://apps.apple.com/us/app/pocket-alchemist/id6796680359
Website:
https://seneku.dev/mobile#pocket-alchemist

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