A conquest game on grid paper
Send a code — your friend plays from the browser without installing. In continent war you now see exactly which squares your rival picked.
That game we all played in the corner of a squared notebook — now on your phone.
On your turn you pick squares next to your own land, then call it: heads or tails? If you're only taking empty ground, the move is guaranteed. But the moment you reach for a square your opponent holds, it turns into a gamble — win the toss and the land is yours, lose it and one of your own squares goes to them.
▸ MAP CAMPAIGN
A real-world map built from 8,643 squares. Choose one of 77 medieval kingdoms: Seljuk, Byzantium, Abbasid, France, Song, Aztec, Mali, Mongol… each with its own coat of arms and capital.
278 real medieval cities sit on the map: Constantinople, Baghdad, Samarkand, Cairo, Córdoba, Hangzhou, Tenochtitlan, Timbuktu… Taking a city grows your army — you claim more squares each turn and your odds in battle improve.
For coasts you can't reach, launch an expedition: spend coins, land on a distant continent, hold a beachhead. The goal is the entire map.
And the world doesn't wait for you. At the end of every turn the other 76 kingdoms fight their own wars: borders shift, cities change hands, kingdoms fall. Every so often a plague sweeps the world and everyone loses ground. The map redraws itself in front of you.
▸ 100 LEVELS
Each level has its own map, its own mission, its own rival. Four tiers: Easy, Tough, Hard, Brutal. In the last tier your rival barely makes a mistake. 300 stars to collect.
▸ CLASSIC MODE
A 10x12 board, 40 squares each to start. Three difficulty levels against the phone, or two players on one device. Fast, short, tense.
▸ ONLINE
Play with a friend. Create a match, share the invite code — they just type it in. No account, no email, no password.
Your friend does not even need to install the app. Send the code and let them open karekapmaca.com in a browser — the player on the phone and the player in the browser are in the same match.
Continent battles: Europe, Asia, Africa, North America, South America, Oceania. Each one a separate board generated from the real world map, with kingdom borders, coastlines and sea you cannot cross.
2, 3 or 4 players. Turn-based and asynchronous: no need to wait for your opponent, just take your turn when it comes. A vanished player never locks the table — run out of time and your turn is passed.
▸ FEATURES
• 77 kingdoms, 278 cities, 8,643 squares
• 100 levels, 300 stars, four difficulty tiers
• Free zoom and panning across the map
• Single player (easy/medium/hard) and 2 players on one device
• Online: 2-4 players, six continent boards, invite code
• Three paper looks, light and dark themes
• Shop: permanent upgrades, coin and mark skins
• Daily login reward and a lucky chest
• Plays offline — classic mode, the 100 levels and the map campaign need no connection
• No account needed — not even for online play: no email, no password, no sign-up
• Squared-paper look, 3D gold coin animation
Simple rules, real decisions: where do you grow, and when do you gamble?
Web version: karekapmaca.com
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.