Overview

Version:
1.0
Last updated: 2026-08-06
Ranking
#1,628,374
Overall

Features & Capabilities

Pose, animate, and export rigged 3D characters

Itinerant Rig is a touch-first 3D character animation tool built for creators on the go. Import a rigged character, pose it with your fingers, key full animations, and export a ready-to-use file — all without ever touching a mouse or keyboard.

Bring in a character built in Blender (or any tool that exports .glb, .gltf, .fbx, or .obj) — complete with bones, weights, and shape keys — and start animating immediately. No importing pipelines, no desktop-only software. Just your model and your hands.

FEATURES

Touch-Native Posing Tap a bone to select it, drag the on-screen rings and arrows to rotate and move it — gizmos built from the ground up for fingers, not cursors. Orbit, pan, and zoom the camera with familiar touch gestures.

Full Animation Timeline Keyframe any pose, scrub the timeline, loop clips, and fine-tune motion with a graph mode for per-bone curves and easing. Manage multiple named clips per character.

Inverse Kinematics & Spring Bones Pose limbs naturally with IK chains, pole targets, and planted/pinned feet. Add jiggle and secondary motion with spring bones and colliders — hair, tails, and accessories that move on their own.

Eye Look-At Rig Give your character a draggable gaze target that both eyes track automatically as the head moves.

Shape Keys & Facial Animation Animate blend shapes by hand, drive them automatically from a bone (great for corrective shapes), or set up automatic blinking.

Custom Shaders & Materials Build layered material stacks per mesh, including your own custom Godot shaders with live-editable parameters. Save a shader setup once and apply it to other meshes or other projects in a couple of taps.

Multi-Character Scenes Add multiple characters to a single scene, each with its own rig, clips,

Cutscene Mode Sequence whole animation clips, sounds, and a dedicated keyable camera into a full cutscene — then render it out as an image sequence with mixed audio for editing in any video tool.

Audio & Lip-Sync Import sound clips and line them up against your animation with a visual waveform.

Export Your Way Export a portable, editable Godot project folder, or a standalone .glb/.gltf file with baked animations — ready to drop into a game engine or open in another 3D tool.

Undo/Redo, Autosave, and a full in-app help reference are built in, so you can experiment freely and never lose your work.

Whether you're a solo animator, a game developer prototyping character motion, or an artist who wants to pose and shoot ideas away from a desk, Itinerant Rig puts a real animation workflow in your pocket.

LANGUAGES SUPPORTED

English (default), Spanish, French, German, Portuguese, Japanese

User Growth & Download Statistics

App
By:
Anime wife Inc
Version:
1.0 Last updated: 2026-08-06
Version code:
888978569
Creation date:
2026-08-06
Compatible devices:
Size:
102.97MB
Price:
9.99
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-08-09
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Anime wife Inc
Apple Apps Store
https://apps.apple.com/us/app/itinerant-rig/id6795640364
Website:
http://animewife.com

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