Auto-Battle Got Me Killed Apple

Auto-Battle Got Me Killed

AUTO BATTLE. YOUR BUILD.

Overview

Rating:
4.60 +7
(16)
Version:
1.0.41
Last updated: 2026-09-07
Ranking
#271,920 74,442
Overall

Features & Capabilities

A roguelike all about buildcrafting—auto combat, your synergies, your call

One floor from the end of the dungeon. Your build is nearly complete, and your bag is packed with loot from this run. One more floor to the boss. But extract now, and every reward you've earned is yours to keep.

This is a roguelike built around making that choice again and again.

Combat is automatic. Your character handles the fighting. You make two calls: What build to chase, and when to stop.

You build from scratch every run. Weapons, Armor, Rings, and Boons are different each time, and when effects like Critical Hits, Lifesteal, chained Ring effects, and Gold-based scaling click together, auto combat plays out differently. The better the synergy, the deeper you can go. The deeper you go, the greater the rewards.

But the dungeon knows that too. A build that was cruising can still fall apart on a Special Floor or at the boss. Extract before it does and you keep the rewards. Wait too long—and you'll be building again next run.

  • Synergy builds made from different Gear and Boons every run
  • Auto exploration and auto combat—the decisions are yours
  • Floors 1 through 10, with greater rewards and risks the deeper you go
  • Mid-run twists like Special Floors, Keystone Boon Statues, and Holy Fonts
  • Challenge the boss or extract now—the final choice of every run
  • Boss Run: take on an evolving boss in five quick battles back-to-back, drafting your build as you go

The thrill of creating a powerful build—and knowing when to stop. This dungeon demands both.

User Growth & Download Statistics

App
By:
Sehyeon Heo
Rating:
4.60
(16)
7 new ratings
Version:
1.0.41 Last updated: 2026-09-07
Version code:
890894379
Creation date:
2026-08-01
Compatible devices:
Size:
260.15MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-09-08
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Sehyeon Heo
Apple Apps Store
https://apps.apple.com/us/app/auto-battle-got-me-killed/id6786484095
Website:
https://kgameboys.github.io

User Reviews

Good game, really the only thing I dislike is the energy system, for how many runs it takes to progress the baseline of 3 per day is far too little. Maybe gut it entirely or a one time payment to remove it. Hell I’d pay for a premium version of the app. Otherwise the game has a lot going for it, gameplay is fun, build craft is great, currently running an int stacking build using a sword that scales with int. I’d also like to see ranged weapons of some kind, or at least a couple of weapons focused around recharging and boosting the spells. Spell builds seem limited.
by As*****, 2026-08-30

This is a very fun autobattler with a solid gameplay loop. One small thing that needs to be fixed is if you have to swipe out of the game to answer a call or something you will lose a mid progress run. The ability to save loadouts and boons would help a lot with theory crafting builds and I would like to see a ranged variant for a character maybe with staves/bows/spear or something along those lines. The IAP are not too bad the only thing I don’t like is you can’t pay to permanently remove ads so even after supporting the game you have to watch them for extra “energy”.
by Da*****, 2026-08-16
View all user reviews ›

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