Overview
Features & Capabilities
User Growth & Download Statistics
App
- By:
- Sehyeon Heo
- Rating:
- 4.60 (16)
7 new ratings
- Version:
- 1.0.41 Last updated: 2026-09-07
- Version code:
- 890894379
- Creation date:
- 2026-08-01
- Compatible devices:
- Size:
- 260.15MB
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-09-08
- Compare stats and ranking:
- Auto-Battle Got Me Killed vs Order Automatica
- Auto-Battle Got Me Killed vs Villages and Dungeons
- Auto-Battle Got Me Killed vs Loot Dive: Hack&Slash Dungeon
Ranking
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User Reviews
Good game, really the only thing I dislike is the energy system, for how many runs it takes to progress the baseline of 3 per day is far too little. Maybe gut it entirely or a one time payment to remove it. Hell I’d pay for a premium version of the app.
Otherwise the game has a lot going for it, gameplay is fun, build craft is great, currently running an int stacking build using a sword that scales with int. I’d also like to see ranged weapons of some kind, or at least a couple of weapons focused around recharging and boosting the spells. Spell builds seem limited.
by As*****, 2026-08-30
This is a very fun autobattler with a solid gameplay loop. One small thing that needs to be fixed is if you have to swipe out of the game to answer a call or something you will lose a mid progress run.
The ability to save loadouts and boons would help a lot with theory crafting builds and I would like to see a ranged variant for a character maybe with staves/bows/spear or something along those lines.
The IAP are not too bad the only thing I don’t like is you can’t pay to permanently remove ads so even after supporting the game you have to watch them for extra “energy”.
by Da*****, 2026-08-16
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