One thumb. Endless strait. Survive mines, patrol boats, and drone swarms on your radar as you navigate the world's most dangerous maritime chokepoint.
Navigate the Strait of Hormuz — the world's most critical maritime chokepoint — in
this one-thumb naval survival roguelike.
Pilot your vessel north through the narrow corridor, surviving escalating asymmetric
threats: drifting sea mines, high-speed patrol boats, and drone swarms. Your radar is
your eyes — watch the sweep line reveal what's lurking in the fog before it reaches
you.
TAP anywhere to fire a Tomahawk missile at the nearest threat. HOLD for a heavy salvo
that targets up to three enemies at once. STEER by dragging your thumb — your vessel
eases toward your hand using a virtual-analog offset, not a teleport. Intercept
parachuted supply airdrops to repair your hull (+HULL) or refill your firepower (+AMMO).
FEATURES
• Radar/sonar aesthetic with authentic sweep-and-reveal mechanics — threats are fogged
until the sweep line crosses them, then ghost-revealed as green silhouettes so you can
read their heading before committing a shot.
• Escalating difficulty across 4 timed legs (≈90 seconds each). Each checkpoint clears
the board, gives you a breath, then raises the spawn rate and threat mix.
• Three unlockable hulls with distinct playstyles:
– TANKER: Slow, tough, and steady. The free starter hull.
– PATROL BOAT: Fast, fragile, and extremely nimble. Unlock with 600 salvage.
– ESCORT FRIGATE: Balanced warship with the largest missile magazine. 1,500 salvage.
• Meta-progression: every run banks salvage currency (distance + threats destroyed +
legs cleared). Spend it between runs to unlock new vessels in the fleet screen.
• Full audio-visual juice: camera screen shake on explosions and hits, particle foam
wake trailing behind your hull, explosion ember bursts, synthesized sound (radar ping,
launch chirp, detonation boom — no audio file downloads), and Taptic Engine haptics
wired to every meaningful event.
• Permadeath, 3–7 minute runs — designed for one hand, one thumb, in portrait.
HOW TO PLAY
Steer: hold and drag anywhere in the lower screen. The vessel follows your thumb
offset — you control direction, not exact position.
Fire: tap anywhere to launch one Tomahawk at the nearest threat (costs 1 charge).
Hold for 0.7 seconds to fire a heavy salvo of up to 3 missiles (costs 2 charges).
Charges regenerate automatically over time and can be refilled instantly by grabbing
an amber (+AMMO) airdrop.
Radar: watch the green sweep line descend each pass. Amber blips mark incoming threats.
Ghost silhouettes appear as the line crosses each threat. Full reveal happens when a
threat enters close range (~160 pt radius).
Survive all 4 legs to complete the strait. Your score (distance + kills) and salvage
are banked to your career stats at game-over regardless of how far you make it.
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.