Tap, pop, relax. One-handed.
NEW: Abyss. The whole game redrawn underwater — bubbles become jellyfish, the specials become sea creatures, and it costs nothing. Switch any time in Settings.
ONE-THUMB ARCADE ZEN
Not a bubble shooter. Nothing to aim, nothing to match, no board to clear. Just a screen that keeps filling and one thumb to keep up with it.
Bubbles drift up from the bottom of the screen. Tap to pop them before they slip away off the top. Miss five and the run ends. Easy to start — hard to put down.
Every pop builds a combo, and every bubble type is its own instrument — a glass pluck, a gold chime, a deep boom for the giants — all tuned to one scale, so a busy screen plays like music instead of noise.
TWO WAYS TO SEE IT — BOTH FREE
Glass — luminous bubbles with faces, drifting up through eighteen coloured worlds.
Abyss — the whole game redrawn underwater. Bubbles become bioluminescent jellyfish, the specials become sea creatures (an anglerfish, a glass squid, a nautilus, an eel, an urchin), and the eighteen worlds become eighteen depth zones.
Switch whenever you like. Neither is a purchase.
THREE WAYS TO PLAY
Zen — can't lose. Just drift.
Normal — five lives. The balanced run the game was built around.
Chaos — dense, fast, relentless. Ready?
POP WITH PURPOSE
Watch for the specials: gold stars, giant hexagons, ghosts you can barely see, screen-clearing bombs, and lightning that chains to the three nearest bubbles. Time them right and the whole screen goes off at once.
CLIMB THE BOARDS
Normal and Chaos are ranked on Game Center, and the game keeps your best runs and where you stand — top 3%, top 1% — for each mode separately. Zen isn't ranked. That's the point.
EIGHTEEN WORLDS TO CHASE
Every bubble you have ever popped counts toward your lifetime total, and that total unlocks new worlds — eighteen in all. Three are free from the first tap. The prestige tiers (Silver, Gold, Diamond) give your bubbles a material of their own: orbiting stardust in Glass, a sculling octopus in Abyss.
BUILT FOR ONE HAND, ANYWHERE
Plays fully offline. No sign-up — Game Center and iCloud are both optional, and if you use them your progress follows you across your devices.
One thumb, portrait, on the couch or the commute.
Smooth 120 Hz play, with sound, light and haptics tuned to fire the instant you touch the glass.
MADE TO BE PLAYED BY MORE PEOPLE
VoiceOver labels throughout, Dynamic Type, Reduce Motion, a high-visibility mode that outlines every bubble, and a cap on how often the screen can flash. Zen has no fail state and never shrinks its bubbles past a comfortable size — it is the mode to hand to someone who has never played.
Free to play, with optional in-app purchases (Remove Ads and the prestige worlds).
From UpLate Garage. Made late, shipped clean.
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