Every run is a fresh café. Draw wild recipes, stack them into one absurd combo, and find out how big a single pour can get. No ads. No timers. Just one more run.
A bubble shooter that gets greedy.
Match three pearls to pop them. Cut the ones above loose and the whole board comes down. That part takes ten seconds to learn.
Then the shop opens.
Every run you draft recipes that bend the rules — pearls that pay double, banks that multiply, drops that chain into each other. Stack the right ones and a single pour stops being a shot and starts being an event. Stack the wrong ones and you'll watch the tea run out with three orders left.
SCORE IS POINTS × MULTIPLIER
Popping pearls earns points. Skill earns the multiplier — bank shots, tight gaps, quick pours, pouring with the aim guide off. The receipt shows you exactly where every number came from, so a huge score is something you can learn to repeat instead of something that just happened to you.
PICK YOUR CUP
Six cups change how a run opens: extra rows, fewer shots but bigger multipliers, three colours instead of four. Each one wants a different build.
THEN MAKE IT HARDER
Clear a cup and the Stakes ladder opens — five cumulative rungs that tighten the shot budget, speed up the tea, and turn the shop's help off entirely. Every rung has its own leaderboard.
TEN BOSSES
Rules that break your habits: one caps how many pearls you may pop, one demands a minimum, one freezes the board, one keeps regrowing it.
MODES FOR WHATEVER TIME YOU'VE GOT
• Order mode — the full run, nine orders and a final boss
• Daily Challenge — same board, same cup, everyone, once a day
• Zen — no shop, no loss, just the pour and a clock that slowly tightens
• Challenge runs — eight fixed, hand-tuned puzzles with a known seed
• Happy Hour — won already? Keep going until it collapses
YOUR CAFÉ FILLS UP AS YOU PLAY
Achievements, loyalty stamps, a recipe book that fills in as you discover things, and 40+ cosmetics — cup themes, pearl finishes, shot trails, straw charms, and outfits for Boba-kun himself. All of it is cosmetic. Nothing you unlock makes a future run score higher, so the leaderboards stay honest.
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