Play It All, Leave Nothing
Last Cards — Play It All. Leave Nothing.
Pay once. No ads. No in-app purchases. Everything unlocked.
Be the first to empty your hand in a fast, tactical card game with real “kitchen table” energy—online with matchmaking and private rooms, with friends via invite codes, or offline against sharp AI.
HOW A HAND PLAYS
You’re dealt seven cards from a shuffled 52-card deck plus two Jokers (54 total). A starter card opens the discard pile; if it’s special, its effect applies immediately. On your turn, play a card that matches the top discard by suit or rank (pickup chains add important exceptions—see in-app rules). No legal play? Draw one; your turn ends and you can’t play the card you just drew.
COMBOS THAT MATTER
Drop matching ranks together, build same-suit runs up or down, and chain clever bridges where the rules allow. When the draw pile runs out, the discard reshuffles under the top card so the game keeps moving.
LAST CARDS (STANDARD MODES)
Think you can clear your entire hand in one turn? Declare Last Cards before your turn. When your turn starts, the game checks whether your hand was truly clearable from your hand alone; declare wrong and you pay a penalty—declare right and you earn the moment. Jokers interact with that check for human players as documented in-app. Bust uses a different endgame—open Rules for specifics.
SPECIAL CARDS
• 2: stackable “draw 2” penalties.
• Black Jack (spades/clubs): heavy stackable penalties that chain with 2s.
• Red Jack (hearts/diamonds): can reset an active draw penalty while the chain stays tactically “live” until someone draws or a non-penalty line clears it.
• King: reverses direction (two-player King has a dedicated follow-up rule—in-app).
• 8: skips the next player.
• Ace: changes the active suit.
• Queen: suit lock on the player who played it until they cover in suit, play another Queen, or draw.
• Joker: wild—declare suit and rank and keep the table guessing.
MODES
• Offline vs AI — full rules, great for learning timing and penalty math.
• Practice — same as AI; marked as no leaderboard impact.
• Online casual — pick table size or quick match; private games with codes.
• Ranked — signed-in matchmaking, MMR, leaderboards, 60s turns.
• Ranked (Hardcore) — 30s turns, stricter Last Cards discipline, separate hardcore MMR/ladder and stricter disconnect handling (details in-app).
• Private variants — Standard; Knockout tournament finish order on one table; or Bust.
• Offline-style Tournament — rounds where the last finisher is eliminated until one champion remains.
COMPETITION NOTES
Some online and Bust-final results can count toward leaderboards when the match is trophy-eligible; eligibility is explained in-app. Read ranked/hardcore policies before you queue.
GETTING STARTED
Online features need internet. Ranked and cloud-backed features need the sign-in options your build provides (may include Sign in with Apple and Google). Offline AI and Practice work without a live match.
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.