Features & Capabilities

Midnight isn't a time; it's a death sentence. The world has been redacted, rubbed out by a cosmic eraser, leaving only a sketch of a nightmare. You are a Dread-Hunter, a soul brave (or greedy) enough to step into the ink-stained ruins of hospitals and schools to reclaim what was lost. But the architecture here is alive, and it’s starving. The clock is melting. If the chime hits twelve and you’re still inside, you don't just die—you become part of the ink.

THE GAMBLE: LOOT. KILL. EXFIL. The rules of the "Grey" are written in blood: Grab the scrap, banish the haunts, and get to the extraction point. • Race the Clock: Every second you spend looting is a second closer to permanent erasure. • High-Stakes Scavenging: From hollowed-out high schools to echoing offices, every drawer could hold a relic... or a trap. • The Point of No Return: Carry too much, and you’ll slow down. Leave too late, and you lose it all. Greed is a heavy burden—can you carry it? CRAFT YOUR CURSE: ROGUELIKE EVOLUTION In this world, you don't just fight the darkness—you consume it. Every ghost you exorcise grants a fragment of its power. • Instant Mutation: Mid-combat, choose from 3 Twisted Power-Ups. Will you choose a searing spectral light, or a jagged ritual blade? • Unstoppable Synergies: Combine charms and perks to create a "Build of Ruin." Adapt your strategy on the fly, or become a ghost’s next meal. RELICS OF THE BEYOND Build your Arsenal of Nightmares with over 50 unique Talismanic Tools. • Deep Perk Trees: Every rusted blade and spectral lantern can be forged and upgraded. • Legendary Loot: Hunt for mythic scrap to transform your basic gear into artifacts of world-ending power.

WHY SURVIVE HERE? • Eerie Gothic Art: Immerse yourself in a hand-drawn world inspired by classic macabre sketches. • Bite-Sized Terror: Experience the intensity of hard-core extraction in fast, casual sessions. • Infinite Variety: Explore 8+ distinct urban environments with dozens of heroes and hundreds of perk combinations. • The Ultimate Risk: Feel the adrenaline of the final dash to the exit. Will you be the one who escapes, or just another whisper in the hallway?

THE CLOCK IS TICKING. DON'T BE LATE.

User Growth & Download Statistics

App
By:
PIXEL RABBIT LIMITED
Rating:
4.60
(97)
4 new ratings
Version:
1.0.4 Last updated: 2026-06-05
Version code:
886523050
Creation date:
2026-05-12
Compatible devices:
Size:
372.47MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-06-07
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
PIXEL RABBIT LIMITED
Apple Apps Store
https://apps.apple.com/us/app/dont-exfil-late/id6760633438
Website:
https://www.pixelrabbit.net

User Reviews

This is literally the same game as the developer’s other title “Dead By Extraction”, identical gameplay loop, same haunted art style, same mechanics, same everything. They just slapped a new name on it and added a slightly more aggressive VIP/monetization layer. PIXEL RABBIT LIMITED is flooding the App Store with copy-paste games instead of creating anything original. If you’ve played the first one, there’s zero reason to download this. Even if you haven’t, you’re better finding something fresh. Feels like a low-effort cash grab. Don’t waste your time or storage.
by Ge*****, 2026-05-19

ошибка загрузки обновления при открытии игры,обновление не помогает,и не понятно зачем эту игру выпустили если у них есть практически такая же игра
by Ta*****, 2026-05-17

So let me get this straight… You took the EXACT same game loop, didn’t even changed the art style, rearranged the monetization, and released it again hoping people wouldn’t notice? This isn’t a game anymore. It’s a storefront disguised as a game. The second you log in, you’re hit with: Battle Pass. Premium Pass. VIP. Monthly Card. Weekly Card. Chain Packs. Limited Deals. “50% OFF” popups. Red notification bait everywhere. Lol and you added energy??? Locking down how much people can play??? Underneath the title of your game it says ‘Infinite Plays’ lol my god this is a joke. Every button feels like it’s trying to funnel me into another purchase instead of letting me actually PLAY. And the worst part is the gameplay underneath all of this isn’t even strong enough to justify it. Without the constant dopamine injections from purchases, rewards, boosts, and fake urgency mechanics, the game is painfully average. You didn’t improve the formula. You just changed HOW you try to extract money from players. That’s the part people are getting tired of. Mobile gaming is becoming less about making good games and more about designing psychological traps with gameplay attached to them. Energy systems, multiple currencies, timed offers, endless passes… it’s exhausting. Make a GOOD game first. Then monetize it respectfully. Right now this just feels like the same cash grab wearing a different costume. This is pathetic, do better, be better.
by Al*****, 2026-05-16
View all user reviews ›

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