primoz gives you four numbers and one goal. The numbers are 2, 3, 5, and 7 — the single-digit primes. The goal is to land them into rows and columns whose sum is a multiple of ten. When that happens, the line clears and pays you its exact sum.
Primes fall one at a time onto a 6×8 grid. Swipe left or right to slide each one as it drops. Swipe down to commit. A row that adds to ten clears for 10 points. A row that adds to thirty clears for 30. Same for columns — the contiguous stack at the bottom of each column is checked every time a piece lands.
Four numbers isn't much. Until the grid is half full and you're racking your head for a 3 to complete a 17-stack. Then it's plenty.
COMBO STREAK SYSTEM
When a clear drops cells into a new sum, you get another clear — and the multiplier climbs. A 2nd consecutive clear pays ×2.5. A 3rd pays ×5. A 4th pays ×7.5. Five in a row hits ×10. Land a piece that clears nothing, and the streak snaps back to zero.
MULTI-CLEAR BONUSES
If a single piece completes more than one line at once — say a row and a column crossing through it — every point from that move is multiplied again:
2 lines at once: ×2
3 lines at once: ×3
4 lines at once: ×4
5 or more: matching multiplier
Stack a multi-clear onto a streak and the scoreboard gets loud.
ROUNDS
Round 1 asks for 250 points. Hit it and the whole board detonates at once, the target jumps by 50, and you go again. Round 2 wants 300. Round 10 wants 700. The grid keeps refilling, the target keeps climbing, and the room for error keeps shrinking.
Clear the whole board mid-round and you bank a flat +100 bonus on top.
THREE DIFFICULTY LEVELS
Every level raises the floor — a fresh row of primes pushes up from below, crowding you closer to game over.
Easy: Slow fall. Floor rises every 10 pieces.
Normal: Medium fall. Floor rises every 8 pieces.
Hard: Fast fall. Floor rises every 5 pieces.
FEATURES
◆ Cascade clears — a falling cell can land into a new sum and trigger another clear, all feeding the same streak
◆ Haptics that match the moment — a tap for a small clear, a thump for a combo, a double-pulse for a round completion
◆ Auto-save — close the app mid-round, reopen exactly where you left off
HOW TO PLAY
A prime — 2, 3, 5, or 7 — falls from the top of the grid
Swipe ← → to slide it, swipe ↓ to drop fast
Land it so a row sums to a multiple of ten, or so the bottom column stack does
Cleared lines pay their sum; streaks and multi-clears multiply what you earn
Reach the round target to wipe the board and push deeper
Four numbers. One rule. Every drop either builds a ten or gets in the way of one. What round can you reach?
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.