Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- Dean Coulter
- Rating:
- 4.50 (97)
4 new ratings
- Version:
- 3.8.0 Last updated: 2026-09-02
- Version code:
- 890639716
- Creation date:
- 2026-01-31
- Compatible devices:
- Size:
- 627.92MB
- URLs:
- Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-09-04
- Compare stats and ranking:
- Mystic Realms: TCG vs Idle Card RPG - Mini Mystics
- Mystic Realms: TCG vs Mythrel
- Mystic Realms: TCG vs Mythgard
Ranking
For Developers
Contact the developer
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User Reviews
Pros
- Free-to-play friendly with cosmetics-only monetization (no pay-to-win).
- Draft mode is free/accessible, adding depth without gating via purchases.
- Developer is responsive and communicates openly, acting on feedback.
- Matches are quick (roughly 8–12 minutes) and easy to learn but with strategic depth.
- Deep strategic deck-building with a chess-like feel and strong mythology art/theme.
Cons
- AI-generated art controversy; concerns about AI art used in the cards.
- Monetization concerns: premium passes, paid currency to craft cards, and paywalls.
- Player base issues: not enough players, frequent bot matches, and inconsistent matchmaking.
- Technical issues: occasional freezes during battles and bug/quality-of-life concerns; heavy update cadence.
- Missing unranked mode and limited game modes; requests for more modes and options.
Recent reviews
The cards are fun without being overwhelming, you get to draft as much as you’d like without even paying coins, and it even has a daily tournament that rotates drafts and standard!
I also agree with the other reviews that this game is a lot more fair than many you might encounter! I’m very grateful for a card game without coin-shame!! :D
It’s a one-person operation but you would think there’s a whole team with the care and attentiveness the game gets.
Thank you very much to the developer! :D
by ri*****, 2026-08-09
I love that the developer is so adamantly against micro-transactions in mobile gaming and transparent about their intentions with this game. It is so refreshing to play a game that is not only fun and unique; but also one that is willing to go against the predatory norm of popup ads and in-game purchases. So big kudos to the developer for that!
Unfortunately, the blatant use of AI to generate cards is so disrespectful and disgusting. The publisher has an "AI Disclosure" on their itch.io page (which is conveniently left out of the App Store description). I understand that making art for hundreds of cards as a solo developer is a challenging task, and appreciate that they are willing to hire actual artists in the future if the game continues to grow. However, stating that their "ultimate goal is to start hiring and paying real human artists to contribute to the game" is proof enough that they do not value the work of artists when their caveat is described as "human" artists. AI 'art' is not art, so this clarification is really just a big slap in the face to any artist.
This game tries to go against the predatory norm of modern mobile gaming. It seems like their was great intention and passion behind this game, but it unfortunately is a big ol' stinky contradiction when you realize they couldn't even take the time to make art for their own game (or respect 'human' artists). It has me thinking, "How much more of this game was created using AI? Did a human even come up with anything on their own, or was the whole thing just vibe-coded? Is the gameplay even developed by a person, or did AI come up with that too?"
by a.*****, 2026-08-09
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