Overview

Rating:
4.50 +4
(97)
Version:
3.8.0
Last updated: 2026-09-02
Ranking
#138,151 1,969
Overall

Features & Capabilities

Tired of predatory microtransactions? Mystic Realms is a community-funded, ad-free mobile CCG where every card is earned by playing. Built by a solo developer, it offers a truly free card game experience without premium currencies, paywalls, or ads.

Enter the multiverse of mythic legends, portals that shift the battlefield, and fast, strategic PvP duels. Collect gods and beasts, compete in in-game tournaments (up to 32 players), and enjoy cross-save across devices while climbing the ranked ladder.

User Growth & Download Statistics

By:
Dean Coulter
Rating:
4.50
(97)
4 new ratings
Version:
3.8.0 Last updated: 2026-09-02
Version code:
890639716
Creation date:
2026-01-31
Compatible devices:
Size:
627.92MB
URLs:
Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-09-04
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Dean Coulter
Apple Apps Store
https://apps.apple.com/us/app/mystic-realms-tcg/id6749706033

User Reviews

Players praise Mystic Realms for a free-to-play friendly model with cosmetics-only MTX, free drafts, responsive developer support, quick matches, and deep strategic deck-building. Frequent concerns center on AI-generated art, monetization/paywalls, a small player base with bot matchmaking, and occasional bugs or update fatigue. Some players also want more modes and an unranked option. Overall, it's a solid, engaging strategy card game with active dev support, but art choices, monetization structure, and network polish are ongoing topics.
Pros
  • Free-to-play friendly with cosmetics-only monetization (no pay-to-win).
  • Draft mode is free/accessible, adding depth without gating via purchases.
  • Developer is responsive and communicates openly, acting on feedback.
  • Matches are quick (roughly 8–12 minutes) and easy to learn but with strategic depth.
  • Deep strategic deck-building with a chess-like feel and strong mythology art/theme.
Cons
  • AI-generated art controversy; concerns about AI art used in the cards.
  • Monetization concerns: premium passes, paid currency to craft cards, and paywalls.
  • Player base issues: not enough players, frequent bot matches, and inconsistent matchmaking.
  • Technical issues: occasional freezes during battles and bug/quality-of-life concerns; heavy update cadence.
  • Missing unranked mode and limited game modes; requests for more modes and options.
Recent reviews
The cards are fun without being overwhelming, you get to draft as much as you’d like without even paying coins, and it even has a daily tournament that rotates drafts and standard! I also agree with the other reviews that this game is a lot more fair than many you might encounter! I’m very grateful for a card game without coin-shame!! :D It’s a one-person operation but you would think there’s a whole team with the care and attentiveness the game gets. Thank you very much to the developer! :D
by ri*****, 2026-08-09

I love that the developer is so adamantly against micro-transactions in mobile gaming and transparent about their intentions with this game. It is so refreshing to play a game that is not only fun and unique; but also one that is willing to go against the predatory norm of popup ads and in-game purchases. So big kudos to the developer for that! Unfortunately, the blatant use of AI to generate cards is so disrespectful and disgusting. The publisher has an "AI Disclosure" on their itch.io page (which is conveniently left out of the App Store description). I understand that making art for hundreds of cards as a solo developer is a challenging task, and appreciate that they are willing to hire actual artists in the future if the game continues to grow. However, stating that their "ultimate goal is to start hiring and paying real human artists to contribute to the game" is proof enough that they do not value the work of artists when their caveat is described as "human" artists. AI 'art' is not art, so this clarification is really just a big slap in the face to any artist. This game tries to go against the predatory norm of modern mobile gaming. It seems like their was great intention and passion behind this game, but it unfortunately is a big ol' stinky contradiction when you realize they couldn't even take the time to make art for their own game (or respect 'human' artists). It has me thinking, "How much more of this game was created using AI? Did a human even come up with anything on their own, or was the whole thing just vibe-coded? Is the gameplay even developed by a person, or did AI come up with that too?"
by a.*****, 2026-08-09
View all user reviews ›

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