Spell Game: Hands & Voice Only
4 gesture spells, 3 voice commands, a talent tree and a Hard mode for when you get good. Season 0, built by four people for Apple Vision Pro. Season 1 is on the way.
Raise your hands. Cast spells. Defend your world.
You are a wizard, and your home is the battleground. Portals tear open across your real walls, ceiling and floor, and enemies pour through them into your room. No controller. No safe seat. Just your hands, your voice, and how fast you can cast.
Built from the ground up for Apple Vision Pro, I'm Wizard turns the room you are standing in into a mixed reality arena. Enemies close in from every direction, so you duck, turn, step and reach to fight them off.
WHAT'S IN SEASON 0
• 4 gesture spells: homing bolt, shockwave with shield, energy spray, summoned familiar
• 3 voice commands: Ignis, Protego, Amicus
• A talent tree with three branches: Frozen Bolt, Power Strike, Master of Defense
• Escalating waves of foot soldiers, armored mages and portals that keep spawning
• Hard mode for when the standard run stops scaring you
• Season 1 is in development and free for owners
YOUR HANDS ARE THE WEAPON
No buttons. No wands. Every spell is a real hand gesture:
• Clench your fist, then open it to launch a homing bolt that hunts down your target.
• Slam both palms together for a shockwave that stuns and knocks enemies back, then wraps you in a shield.
• Press your palms and spread them apart to pour out a spray of raw energy.
• Touch your thumbs to summon a familiar that fights at your side.
SPEAK THE WORDS OF POWER
Some magic answers only to your voice. Say "Ignis" to conjure an attacking familiar, "Protego" to raise your defenses, "Amicus" to summon a guardian.
FEEL EVERY SPELL
Sound reaches you in true 3D. A spell's crackle, a familiar at your flank, an enemy creeping up behind you: each one comes from its real position in space, so your ears warn you before your eyes can. The game reads the light in your real room and paints it across every spell and enemy.
A GAME THAT MOVES YOU
This is not a sit down experience. Enemies surround you and strike from every angle, so you physically dodge, pivot, reach and strike back. Every wave gets your arms moving and your heart going.
HOLD THE LINE
Each wave hits harder than the last. Foot soldiers rush you head on. Tougher mages shrug off your spells and keep coming. Portals keep spawning reinforcements until you tear them down, and they do not fall right away. Clear every wave to win the round. Hit zero health and it is over. Then switch on Hard mode and do the whole thing again with everything hitting harder. How long can you last?
GROW INTO A TRUE WIZARD
Defeat enemies to earn experience and unlock a talent tree that reshapes how you fight:
• Frozen Bolt: freeze enemies solid where they stand.
• Power Strike: raise your raw damage.
• Master of Defense: boost your health, shields and crowd control.
Manage your mana. Your weakest spell is free and refills your power, while the devastating ones drain it fast. Every fight is a choice between safe and spectacular.
MADE BY FOUR, NOT A FACTORY
We are four people who fell for what Vision Pro can do and set out to build the spatial game we wanted to play. Every spell, sound and enemy was shaped by hand. We read every review. This is Season 0. Tell us what you want next, because Season 1 is already on the way.
WHAT YOU'LL NEED
• Room to move. Stand up, clear some space, and stay aware of your surroundings.
• Your hands and your voice. That is the whole controller.
Raise your hands. Speak the words. Defend your world.
You're not playing a wizard. You are a wizard.
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