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Features & Capabilities

Feed the Deep is a dark Lovecraftian roguelike from Luke Muscat, the designer behind Fruit Ninja and Jetpack Joyride. Dive into procedurally generated undersea caves where every expedition is different. Collect resources, trade upgrades, manage limited oxygen, and explore at your own pace while dropping markers along the way. Try for free—the full game unlocks with a one-time in-app purchase and there are no ads.

Inspired by Dome Keeper and Spelunky, Feed the Deep blends atmospheric storytelling with tense exploration and resource management. Survive hostile wildlife as you delve deeper, guided by Cedar Jones’s award-winning soundtrack, and complete the mission to feed the deep. Built almost entirely solo by Luke Muscat, the game channels Lovecraftian vibes into a compact, addictive experience.

User Growth & Download Statistics

By:
Luke Muscat
Rating:
4.70
(346)
10 new ratings
Version:
1.0.6 Last updated: 2025-06-25
Version code:
875800713
Creation date:
2025-06-18
Compatible devices:
Size:
249.75MB
URLs:
Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-06-07
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Luke Muscat
Apple Apps Store
https://apps.apple.com/us/app/feed-the-deep/id6745767745

User Reviews

Reviewers praise the game's atmosphere and meditative, upgrade-driven exploration, especially the free trial. Common downsides are the paywall and online unlocks, small maps, and input limitations. Many players also want more free content and future updates to broaden the experience.
Pros
  • Atmosphere and visuals: a glowing underwater world with a calming, immersive soundtrack
  • Satisfying depth and progression: strategic upgrades and exploration keep runs engaging
  • Strong free trial/play-before-you-buy model praised by many reviewers
  • Good for both short and long sessions due to a meditative pace and satisfying pacing
  • Potential for future content and updates: users want more levels/maps and continued expansion
Cons
  • Paywall/full game price: reviewers note the full game costs money (around $7) and some dislike the lack of a free full version
  • Online-only unlocks: some players report the game doesn’t recognize purchases offline or during flights
  • Small maps with limited utility of items: maps are perceived as too small and progression can feel constrained
  • Control/UX issues: aiming and input can be awkward; lack of robust controller/backbone support and input options
  • Desire for more free content/updates: many wish for additional free levels or content to extend longevity
Recent reviews
Fantastic game. Controller support would make it even better (seems to half work right now)
by jw*****, 2026-05-31

a
by Hi*****, 2026-05-20

Would be improved with controller support. I like the self paced nature of the game.
by aa*****, 2026-04-16
View all user reviews ›

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