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Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- MAD PIXEL
- Rating:
- 4.60 (2,023)
64 new ratings
- Version:
- 2.3 Last updated: 2026-07-17
- Version code:
- 888368453
- Creation date:
- 2025-03-18
- Compatible devices:
- Size:
- 76.77MB
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-08-05
- Compare stats and ranking:
- Idle Sword Master vs Idle Pet Master: Merge & Train
- Idle Sword Master vs Sword Defense
- Idle Sword Master vs Idle Slayer: Monster Quest RPG
Ranking
Other platforms
For Developers
Contact the developer
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
User Reviews
Pros
- Entertaining and addictive idle gameplay that keeps players coming back.
- Positive visual style and overall design that players enjoy.
- Some players appreciate automation features like auto-merge/auto-buy for satisfying progression.
Cons
- Frequent crashes and boot loops that prevent play and can lead to data loss.
- Loading issues including long load times and being stuck at 99% or on a loading screen.
- Stability problems tied to iOS updates (e.g., iOS 26) causing crashes or unplayable states.
- Ad-heavy monetization with long ads, video requirements, and occasional ad failures.
- Data loss or progress resets after reinstalls or updates.
Recent reviews
I mean it’s like the ad videos, just a nice little time killer but doesn’t lie about anything
by Su*****, 2026-07-26
You lied. There’s no offline collection in this game. Half the reason for even playing would be so that money builds while I’m offline. That way it isn’t a complete “chore”. It’s also overrun with ads. You can’t get anywhere without a million ad offers locking up every single feature on this thing. This is ridiculous. Not fun. Just super boring. Have you tried playing your own game? The payouts are low too. You jump everyone immediately into making it feel like climbing up a mountain with a weighted vest while going through a sand pit. I ain’t got time for this. I’m here to have fun. If a game doesn’t start making with the fun, I’m out. When I pay for a video game, it has serious thought and a huge amount of content. $40 would get me 40 hours of story, some different mini games to make the grinding easier, and a main game set of mechanics that would be fun to grind through. You know why I never paid money into a “free game”? It’s because they never managed to entertain me for more than 0.5-3 hours before the game paywalls you somehow.
by So*****, 2026-07-21
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