Features & Capabilities

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Prepare your decks and go on a pilgrimage through the wasteland! Nowhere Prophet is a unique single-player card game. Travel across randomly generated maps and lead your followers in deep tactical combat. Discover new cards and build your deck as you explore this strange, broken world.

Take on the role of a powerful leader and mystic. Empowered with the gifts of technopathy, the ability to sense and affect electrical currents. You are the last hope to a band of outcastes and refugees. Lead them across the randomly generated wastelands. Pick fights with greedy slavers and crazy machines using the turn-based card combat. Can you survive long enough to reach the mysterious Crypt?

  • Card-based tactical combat system
  • New procedurally generated maps each game
  • Find loot and recruit followers to build your deck
  • Unlock new content across multiple playthroughs
  • More than 300 cards for you to discover
  • Indian infused electronica soundtrack

User Growth & Download Statistics

App
By:
No More Robots
Rating:
4.20
(36)
4.20
Version:
1.3 Last updated: 2026-03-27
Version code:
883832461
Creation date:
2026-03-04
Compatible devices:
Size:
640.55MB
URLs:
Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-06-30
Compare stats and ranking:

Contact the developer

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Developed by:
No More Robots
Apple Apps Store
https://apps.apple.com/us/app/nowhere-prophet/id6740233187

User Reviews

Nowhere Prophet on iOS is widely praised for its deep, strategic deckbuilding, immersive story, and strong replay value, delivered through striking gritty pixel art. The game rewards careful planning and difficult, combo-driven battles, and the trial gives a low-risk way to sample the experience. However, many reviews flag a harsh balance in progression, with bosses and RNG making runs unforgiving. UI and navigation feel twitchy, with limited customization options and some readability issues on smaller screens. A few bugs also pop up. Overall, a compelling but demanding roguelike that shines and frustrates in equal measure.
Pros
  • Deep strategic roguelike deckbuilding with meaningful, fast-paced but deadly battles and combo opportunities.
  • Immersive story supported by gritty pixel art and strong writing.
  • High replay value from many events, cards, choices, and multiple routes/factions.
  • Solid mobile port with a generous trial/demo that lets you try before buying.
  • Challenging but rewarding gameplay that rewards careful planning and trade-offs.
Cons
  • Extremely difficult and perceived balance issues, with bosses and RNG making runs unforgiving.
  • Clunky UI/UX for managing items, decks, followers, and reading card details; navigation can be tedious.
  • Limited customization and progression options (no tribe/prophet customization; few incentives to progress after losses).
  • Mobile readability issues, especially small text on iPhone (better on iPad).
  • Occasional bugs and UI glitches (convoy selection bug; card descriptions not staying up).
Recent reviews
Combos, Synchronicity between unit types, it’s all here. Check YouTube for reviews and gameplay’s. Small studio, this was their first game 7 years ago. Support them. I look forward to their new game being released on iOS in the future. Especially with the new iPhone Ultra (foldable phone releasing later this year in September)
by Lo*****, 2026-05-04

This game is AWESOME. Seeing that just the trial version has kept me hooked for 3 days…. wow. Loves: The gritty pixel art style really makes you feel the story that is being told. The writing does good to add to that. Gameplay is awesome in and out of combat with many choices, cards, and events even in just the trial mode. Dislikes: I don’t really not like this, it’s just an annoyance, but sometimes it feels like some enemies are meant to kill me, you know? I blame that on a skill issue On to combat and skill issues. This game’s strategy is REALLY deep. The way combat works makes every choice matter, every battle is quick and lethal. It makes you have to make sacrifices to win battles. Again, this game is SUPER difficult even on lower levels. If you don’t like hard games, don’t play this. I might buy the full version for real
by Du*****, 2026-05-01

Take a cold hard look at what they did with this game and never do it again. They have a great basis for an actual ingenious, and very unique card game. Most of what they have going is very original from the way that the cards are set up, the artwork, and of course the story. However, what I mean by balancing is that the entire AI for the entirety of most of this game will have better cards than you off the jump. It’s ridiculous. There’s no way to get better cards. There’s no way to keep better cards. There’s no way to get better… unless of course you win against the boss. Well, let me tell you something. RNG is nonexistent in this game because every time I played against the boss in this game he always has a perfect card ready to counter you. I don’t know if you guys thought it was just funny to add impossibility on an easy mode to your boss, but it’s not. To be honest with you is downright lazy development and you guys should be ashamed of yourselves with the amazing product you created just to fall flat because you guys can’t understand that typically ratings need to be adjusted according to those ratings. I’m flying on normal mode.. I probably want a normal story driven experience.. the UI is quite clunky in regard to equipping certain items. For example, I have to change menus constantly just to administer items to my group versus equip items to my prophet. Let’s talk about how you can’t even customize your tribe or prophet. That itself is a whole different development issue. No offense, but I don’t wanna play the starting faction over and over and over again. I’m just gonna uninstall your game and go play something else. Anyway, I’ve definitely purchased this game. It’s a solid game, but once you get to the actual nitty-gritty problems that will hinder you from actually experiencing the gameplay and a unique story that they have, it’s gonna be a one out of 5. I’m definitely gonna keep trying to finish the story but at this point I’m losing interest simply based on the fact that you guys have made the final boss on the first stage way too difficult with the lack of customization towards the decks. Why does the final boss have cards that I’ve never seen before every time? Why is it? There’s no strategies to beat that boss? It’s definitely completely RNG and you just have to keep playing to your lucky. PROMISING GAME JUST REALLY NEEDS TO BE FIXED IN REGARDS TO THE DIFFICULTY LEVELS
by P0*****, 2026-04-24
View all user reviews ›

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