List of user reviews and ratings for Witch and Summons
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Total ratings
4.70 (Rating count: 642)
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User Reviews
Recent rating average: 5.00
All time rating average: 4.70
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| Date | Author | Rating | Comment |
|---|---|---|---|
| 2024-12-21 | Mu***** | Summon troops and place them in an ordered sequence each round, protecting your witch and eliminating your foes. Depending on where in the round sequence a troop is placed, attacks and any special actions will play out automatically. Each round every placed troop will play, though only the frontline troop (usually) will take damage. The final round will see you battling until only one side remains. Meta turns you will decide between two locations, but beware that whatever damage your troops have endured will carry over until they are healed. Meta rounds are relatively short with numerous battles per encounter, with each of which is only a few rounds/moments long, making full runs short. Afterwards you will receive Magic Stones that can be spent on a number of bonuses to help in future runs. Areas are unlocked after defeating bosses on higher difficulty settings. Difficulty settings are unlocked after beating the previous difficulty. There are a lot of options and troop types that fall into families or types that while perfectly functional on their own, when teamed with other similar soldiers can mean victory rather than defeat. Plays in portrait and runs on a few ads that can be removed. Don’t let the basic graphics mislead you, while this is a fairly simple game to play it is very detailed and compelling under the hood. | |
| Summon troops and place them in an ordered sequence each round, protecting your witch and eliminating your foes. Depending on where in the round sequence a troop is placed, attacks and any special actions will play out automatically. Each round every placed troop will play, though only the frontline troop (usually) will take damage. The final round will see you battling until only one side remains. Meta turns you will decide between two locations, but beware that whatever damage your troops have endured will carry over until they are healed. Meta rounds are relatively short with numerous battles per encounter, with each of which is only a few rounds/moments long, making full runs short. Afterwards you will receive Magic Stones that can be spent on a number of bonuses to help in future runs. Areas are unlocked after defeating bosses on higher difficulty settings. Difficulty settings are unlocked after beating the previous difficulty. There are a lot of options and troop types that fall into families or types that while perfectly functional on their own, when teamed with other similar soldiers can mean victory rather than defeat. Plays in portrait and runs on a few ads that can be removed. Don’t let the basic graphics mislead you, while this is a fairly simple game to play it is very detailed and compelling under the hood. | |||
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