Overview
Features & Capabilities
User Growth & Download Statistics
App
- By:
- Chimera Software, LLC
- Rating:
- 4.20 (38)
- Version:
- 1.1.0 Last updated: 2025-09-10
- Version code:
- 877986583
- Creation date:
- 2014-05-14
- Compatible devices:
- Size:
- 112.72MB
- Price:
- 4.99
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-08-09
- Compare stats and ranking:
- Naval Tactics vs Admiral Tactics
- Naval Tactics vs Yet Another Sea Battle
- Naval Tactics vs Broadside - Sink the Fleet
Ranking
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User Reviews
Just a wonderful game for a large size iPad. Clean attractive interface. Simple design, with nice nuances as you get deeper. I’ve only played against the AI, not online, the former being my preferred way to relax with a strategy game. I almost always beat the AI now, but it remains a challenge to do it without losing any of my ships. I’ve read every Patrick O’Brien story, of course, as well as the Hornblower series way back when. I find the game plays true to the strategy in the books, and I suspect to reality as well. The suicide missions by small fast enemy ships are a nice component of the AI’s strategy. One minor quibble is that boarding enemy ships still strikes me as too difficult, because they maintain much of their firepower to the end and tend to be too dangerous to approach to knock out sails and crew. Also, there doesn’t seem to be any bonus for having your cannons pre-loaded as you go into a turn, as compared to loading and firing in the same round. There are helpful warnings when you are about to leave cannons unfired or when ships are about to collide, but I still often forget to press the crucial “combat” button after a round of focusing on “repairs” or “sail.” Very modest price for many many hours of replayability, with no requests to buy more features or annoying requests for a review. Thank you for the wonderful app!
by Sa*****, 2023-03-05
Requires better balancing of matchmaking. If unable to provide better balancing of matchmaking, esteem points should be awarded or taken away according to the difficulty of opponent. For example, a rank of master should not lose esteem points for losing to the admiral of the fleet or if a lieutenant wins against a rear admiral, the lieutenant should get a large promotion. Ranks should be reset for players after a year of inactivity. Lastly we need more battle scenarios. (Historic battles would be nice)
by Ar*****, 2022-05-20
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