List of user reviews and ratings for Elemental Sands
Total ratings
4.20 (Rating count: 67)
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User Reviews
Recent rating average: 2.50
All time rating average: 4.20
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| Date | Author | Rating | Comment |
|---|---|---|---|
| 2026-08-06 | Pr***** | Gotta say, with the way mobile games are today with ad requirements and PTW set ups, this game is such a huge breath of fresh air! The fact you can unlock EVERYTHING without having to spend money or countless hours watching ads is so refreshing. I do want to leave a little recommendation for a possible feature! When you get to a point where your regions develop large amounts of sand when offline, a switch or something to make the excess sand turn into vials would be amazing! I understand the balancing would be difficult because that removes a bit of the interaction, but maybe it could make vials at a 50%-75% reduced efficiency? That way you don’t feel like you’ve missed out on tons of resources when you login to a region and see that you’ve generated 100mil+ sand but lost 36mil of it. Anyways, just an idea. I am in love with this game! | |
| Gotta say, with the way mobile games are today with ad requirements and PTW set ups, this game is such a huge breath of fresh air! The fact you can unlock EVERYTHING without having to spend money or countless hours watching ads is so refreshing. I do want to leave a little recommendation for a possible feature! When you get to a point where your regions develop large amounts of sand when offline, a switch or something to make the excess sand turn into vials would be amazing! I understand the balancing would be difficult because that removes a bit of the interaction, but maybe it could make vials at a 50%-75% reduced efficiency? That way you don’t feel like you’ve missed out on tons of resources when you login to a region and see that you’ve generated 100mil+ sand but lost 36mil of it. Anyways, just an idea. I am in love with this game! | |||
| 2026-06-26 | SS***** | It's got a good look to it but there are so few options that it got boring quickly. There is talk of future development but it seems like this game should be farther along than it is for a very basic idler. Recommend looking elsewhere. | |
| It's got a good look to it but there are so few options that it got boring quickly. There is talk of future development but it seems like this game should be farther along than it is for a very basic idler. Recommend looking elsewhere. | |||
| 2025-12-19 | ga***** | Overall, I really enjoyed this game. I have played a lot of idle games, and I did greatly enjoy what I got out of this one. The two currencies, sand and money, which are used to upgrade and unlock other items, is fairly unique. I enjoy how much being active pays off compared to a lot of other idle games, while being idle also provides lots of sand once you progress to a certain point. However, I found that after only a few thousand product upgrades, things seem to be slowing down drastically. While I have everything maxed out for additional upgrades, from prestige to prestige the prestige currency is hardly keeping up with what I need to get much out of each prestige. In addition, the other two worlds progress are also incredibly slow at first and have been a bit hard to pick up and play. Overall, I have really enjoyed this game, but it seems like I’ve hit a bit of a wall. I’ll keep playing for a bit, and if that wall is surmounted I will update my review. | |
| Overall, I really enjoyed this game. I have played a lot of idle games, and I did greatly enjoy what I got out of this one. The two currencies, sand and money, which are used to upgrade and unlock other items, is fairly unique. I enjoy how much being active pays off compared to a lot of other idle games, while being idle also provides lots of sand once you progress to a certain point. However, I found that after only a few thousand product upgrades, things seem to be slowing down drastically. While I have everything maxed out for additional upgrades, from prestige to prestige the prestige currency is hardly keeping up with what I need to get much out of each prestige. In addition, the other two worlds progress are also incredibly slow at first and have been a bit hard to pick up and play. Overall, I have really enjoyed this game, but it seems like I’ve hit a bit of a wall. I’ll keep playing for a bit, and if that wall is surmounted I will update my review. | |||
| 2025-11-09 | kr***** | Downloaded, waited 10 minutes with the screen just loading with a “tuning transmission frequencies” message, uninstalled. | |
| Downloaded, waited 10 minutes with the screen just loading with a “tuning transmission frequencies” message, uninstalled. | |||
| 2025-10-17 | Mr***** | Thanks for pushing sweeping updates to the calculation tables- your new maths bricked my progress and I can’t hit the same prestige markers I was hitting previously by a long shot. Greedy dev just wants people to pay for more progress speed I guess. | |
| Thanks for pushing sweeping updates to the calculation tables- your new maths bricked my progress and I can’t hit the same prestige markers I was hitting previously by a long shot. Greedy dev just wants people to pay for more progress speed I guess. | |||
| 2025-08-07 | Mu***** | The gameplay isn’t bad, but not ground breaking. I like that exporting gives you a profit multiplier. But the music.. dang dude. That is SO well done. It’s just like one long track with how all the movements seamlessly come together. A+ Music B+ Gameplay B Graphics/Art Style | |
| The gameplay isn’t bad, but not ground breaking. I like that exporting gives you a profit multiplier. But the music.. dang dude. That is SO well done. It’s just like one long track with how all the movements seamlessly come together. A+ Music B+ Gameplay B Graphics/Art Style | |||
| 2025-07-16 | r/***** | This game wastes more time than adding a second coat of paint. | |
| This game wastes more time than adding a second coat of paint. | |||
| 2025-06-24 | Th***** | broke the game with rebalancing, alot of currency wasted and a complete standstill in progress | |
| broke the game with rebalancing, alot of currency wasted and a complete standstill in progress | |||
| 2025-06-21 | Ku***** | The newest update that added 10 more levels and revamped upgrades was fantastic and made progression a lot more streamlined but the new patch that reset sand capacity and spawn rate ruined any semblance of progression I once had. Every time I reset I barely get any more upgrade currency and it’s stalemated my progress to a point where I don’t think I can recover my current game that I’ve worked on for 3 months now. The game is probably fantastic now for new players but I feel completely stuck at my current rates now and even 5-day fast forwards don’t do anything to boost my rates or currency amounts. | |
| The newest update that added 10 more levels and revamped upgrades was fantastic and made progression a lot more streamlined but the new patch that reset sand capacity and spawn rate ruined any semblance of progression I once had. Every time I reset I barely get any more upgrade currency and it’s stalemated my progress to a point where I don’t think I can recover my current game that I’ve worked on for 3 months now. The game is probably fantastic now for new players but I feel completely stuck at my current rates now and even 5-day fast forwards don’t do anything to boost my rates or currency amounts. | |||
| 2025-05-31 | DC***** | I love idle games don’t get me wrong but there is no sense of progression I’ve been playing for a couple days and am level 9 and I don’t feel any different from when I started. Solid game to start with but this one is super slow and lacking features atm | |
| I love idle games don’t get me wrong but there is no sense of progression I’ve been playing for a couple days and am level 9 and I don’t feel any different from when I started. Solid game to start with but this one is super slow and lacking features atm | |||
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