Overview

Rating:
4.30 +1
(82)
Version:
1.1
Last updated: 2026-08-10
Ranking
#149,261 376
Overall

Features & Capabilities

Gloomgrave is a roguelike turn-based dungeon crawler where you will explore, loot, and fight your way through the ever-shifting dungeon to defeat the evil that lies below.

Features Loot everything: weapons, armor, wands, rings, potions, scrolls, and more. Every piece of gear can roll blessed, enchanted, or worse...

Procedurally generated dungeons feature hand-crafted rooms and vaults woven into randomized floors so that every run feels fresh

Magical glyphs: discover weapons that poison, burn, or paralyze your foes, and armor that punishes those who dare strike you

Classic turn-based combat: the dungeon only moves when you do. Take your time, plan your moves, and outsmart every encounter

User Growth & Download Statistics

App
By:
Andrew Leyba
Rating:
4.30
(82)
1 new ratings
Version:
1.1 Last updated: 2026-08-10
Version code:
889311291
Creation date:
2022-07-11
Compatible devices:
Size:
101.34MB
Price:
3.99
URLs:
Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-08-31
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Andrew Leyba
Apple Apps Store
https://apps.apple.com/us/app/gloomgrave/id1611208881

User Reviews

A nice take on the rogue-like, but WAY too short. You can beat it in under an hour (and that's with exploring every part of every level). Takes a bunch of games to unlock the second class, but not as much to unlock the third. Not a lot of difference between the classes either, or the monsters for that matter (other than looks and melee vs ranged). A decent number of items to find though and methods of combat (single handed melee vs two-handed melee vs bow vs wand), though once you're next to a monster, bows become almost useless (a skill upgrade/perk to improve that would be cool). Mage and cleric classes with spells (not just wands) are desperately needed, as are more levels (why only 7? Even if you have to repeat level textures to add more levels, i think that would be an ok tradeoff). Also, the boss is a little underwhelming (in fact the first time i encountered it, i didn't even know it was a boss, even though it one-shotted me) - as long as you're prepared with the right items and enough health, it's not too tough to beat. I know i have a lot of criticisms, but only because i want to see the game succeed - it's a nice little indie dungeon crawler. Just needs more! One more thing - some bugs. After teleporting, the map doesn’t update until you move or do an action. Invisibility potion also doesn’t take effect until you move/do an action. Finally, the Luna badge isn’t working - I’ve beaten the game at least three times now, so i should have achieved the second Luna badge - haven’t even received the first.
by ar*****, 2026-07-16

Okay so let me start off by saying this is a great game with a great concept. The turn based fighting feels spot on. The pixilated design is perfect and the exploration feels rewarding to descend a floor. However there’s some improvements needed. First, I would like to see some more monsters, gear, and floor levels. I have played for quite some time and eventually it got a little boring once I did everything. I would also like to say that it’s a very hard game at first. Getting food and gear takes time. The upgrades and perks seem to have little impact on actual gameplay. The gear on the other hand does have a major impact. I noticed that the ranged weapons are very useful in the later levels. The game has 3 classes: Rogue,Archer, and warrior. Not much really changes when using these classes except for starting gear and perks. Overall I recommend this game to anyone who wants a challenging yet simple to use dungeon crawler. The game can be played with one hand and doesn’t require much grind as it saves progress even if you quit. I do not regret buying this and hope for new content in the future.
by Ko*****, 2024-03-02
View all user reviews ›

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