Overview

Rating:
4.70 +79
(133,114)
Version:
2.1.6
Last updated: 2026-09-02
Ranking
#2,943 ▼ 6
Overall

Features & Capabilities

Welcome to Shoot Bubbles - Bubble Pop, a relaxing offline bubble shooter game with thousands of levels. Aim, shoot, and match colors to pop bubbles, training your brain while you unwind through calming puzzle gameplay.

Offline play, vibrant boosters, and optional VIP subscriptions keep you engaged as you progress through stages. Remove ads and unlock extras for uninterrupted, on-the-go relaxation.

User Growth & Download Statistics

By:
IVYMOBILE INTERNATIONAL ENTERPRISE LIMITED
Rating:
4.70
(133,114)
79 new ratings
Version:
2.1.6 Last updated: 2026-09-02
Version code:
890693033
Creation date:
2021-12-07
Compatible devices:
Size:
161.74MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-09-19
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
IVYMOBILE INTERNATIONAL ENTERPRISE LIMITED
Apple Apps Store
https://apps.apple.com/us/app/shoot-bubbles-bubble-pop/id1596684882
Website:
http://ivymobileinternational.com

User Reviews

When I was35 I founded out I was giving away to my parents friend
by pu*****, 2026-08-13

Your design and programming of the angles is better than others I’ve tried, but there are a few issues with this game. I don’t see the point of the coins or the collected items or the medals. You can’t do anything with them, so they’re just distractions. Second, when I launch the game, there are so many extraneous pop-ups related to side challenges that it takes too long to get to the actual game. Third, very often when you’re down to the last few moves, your programming of the colors is clearly NOT random. For example, if there is a blue and a red ball, you will only put out one color until that color is done, then you’ll finish with the remaining color. That happens so often, its clearly not randomized. Lastly, when collecting coins or achievements, why make the user click twice to claim it? There’s no need for the wrapped gift to fall down, bounce twice, then tap to claim when you've already clicked tap to claim. Mostly, I just want to finish each round using as few balls as possible, but that’s not even a part of the game.
by Hi*****, 2026-08-05
View all user reviews ›

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