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Features & Capabilities

Politics and War is a massively multiplayer political simulation where you create your own country and lead it to global prominence. From choosing your leader to drawing borders, creating a nation flag, selecting a government type, and designing your currency, you can customize every aspect of your nation for rich role‑play and world‑building. The game was created by an American high school student in 2014 and has grown into an international community.

Resource mining fuels a player‑driven economy where resources power your nation, military units, city improvements, and large projects. You can raise armies, wage wars (with seven unit types including nuclear weapons), and form alliances to compete in diplomacy, sanctions, and global conflicts. The game is free to play with no in‑app ads and limited pay‑to‑win mechanisms, supported by an independent developer and a thriving ecosystem of player‑run organizations.

User Growth & Download Statistics

By:
Alex Winchell
Rating:
4.50
(1,913)
1 new ratings
Version:
9.13.0 Last updated: 2025-10-29
Version code:
879306153
Creation date:
2021-02-22
Compatible devices:
Size:
39.94MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-06-11
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Alex Winchell
Apple Apps Store
https://apps.apple.com/us/app/politics-and-war/id1552461332
Website:
https://politicsandwar.com/

User Reviews

I spent a lot of time trying to understand what this was, if you want something like it for yourself with artificial gameplay download codex to your computer and ask it to look this website up and make one for you, instruct it to avoid copyrights though 🥹 as this creator took this idea from the maker of cyber nations. I can see why this game was popular for a while, but in its current state it feels far smaller and less authentic than it presents itself to be. The front page heavily advertises that you’ll never encounter fake or bot players, which immediately stood out to me because after spending months in the community, a huge amount of interaction honestly felt automated, scripted, or coordinated. Whether it’s bots, alt accounts, or organized groups running multiple accounts, the social ecosystem often felt artificial rather than like a genuine active MMO community. I spent about five months playing and a lot of the time I genuinely couldn’t tell whether I was interacting with real players or heavily scripted behavior. That completely ruined immersion for me. The monetization also left a bad taste. While credits and donations are technically optional, it often feels like players who spend money receive noticeably better treatment or more protection in-game. There’s a strong pressure to donate if you want to stay competitive or avoid becoming irrelevant. If you’re heavily political, have unlimited free time, or don’t mind throwing money at the game, you’ll probably fit right in. The moderation and enforcement also felt inconsistent to me, especially regarding multi-accounting and coordinated behavior, which made the competitive side of the game feel less legitimate than advertised. Another issue is that the game itself feels outdated and poorly maintained despite still pushing monetization heavily. There’s potential here, but instead of focusing on improving gameplay or rebuilding the community, it feels like the same small circle of longtime players controls most of the experience. I also strongly recommend being cautious with permissions and third-party integrations connected to the game or its community platforms. As with any online game, be careful about what apps, browser extensions, or Discord tools you authorize. Honestly, the most frustrating part is that if the developers had simply been transparent about the game’s small community and niche status, I probably would’ve enjoyed it more. There’s a decent concept underneath everything, but the current environment feels more artificial than authentic. After so much investigation, and trying to replicate, this is not an online game for everybody. This is the creators game that he makes available to the public with the hopes that people will donate money to it.
by Yo*****, 2026-05-13

Did not let me play the game without needing to sign in
by Mi*****, 2026-05-11

lol @ everyone saying "it's so slow" is it slow or is it your internet bc I never have a problem. For a game that doesn't impose ads or force payment in anyway it's alright. I mean, a credit for 60 days VIP or a credit for $50m for $5 isn't that bad. A similar game to this one that I will not say the name of but we all know what I'm talking about charges. The minimum is five dollars. You can redeem once in 30 days versus 20 times and 30 days. And unless you spend big money, they don't really give you anything unlike this game. Usually when raiders hit it's 7/10 based on activity. You can always have your alliance reach out on your behalf, or if you are not in one, you can message them and speak for yourself. I found out that 70% of the time if you're polite, then usually people will peace out on the war. The only bad thing I have to say about this game is that it's very war based versus the name being called Politics & War. There's more war than anything else and war is the game just so everybody knows who's reading this. You will have to fight wars. I think it would be great if there was an option to opt out of warring other than vacation mode because your economy doesn't work on vacation mode, but that's how the games designed so it is what it is.
by NJ*****, 2026-04-10
View all user reviews ›

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