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Features & Capabilities

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AdVenture Ages: Idle Clicker lets agents travel back through history in an idle, tap-based adventure. Complete Missions to earn Capsules, collect Gems and Resources, recruit Heroes, and advance through Bronze, Medieval, Renaissance, Industrial, and Atomic ages as you rebuild history and climb the ranks.

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Build your team of historical Heroes (like Joan of Arc and Abraham Lincoln), customize with modifiers (Speed, Chance, Production, Cost, Upgrade), and participate in Limited Time Events to earn exclusive rewards. Manage the Shop, Historic Pass, and daily gifts to stay ahead on the AdVenture Agency leaderboard.

User Growth & Download Statistics

By:
Hyper Hippo Publishing Ltd.
Rating:
4.60
(7,528)
7 new ratings
Version:
1.35.0 Last updated: 2026-05-20
Version code:
885640973
Creation date:
2021-02-01
Compatible devices:
Size:
353.19MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-07-04
Compare stats and ranking:

Other platforms

Android
AdVenture Ages: Idle Clicker (v1.34.0)
2,526,310 4.26 (37,724)

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Hyper Hippo Publishing Ltd.
Apple Apps Store
https://apps.apple.com/us/app/adventure-ages-idle-clicker/id1510649539
Website:
https://hyperhippo.com/games/adventure-ages/

User Reviews

This is one of my favorite idle games, however, the progression sequence feels off. The game takes too long unless you spend a bunch of money. I’ve been playing for several years, and its feels like I’m only halfway done. Right now, I have products in three of the five categories without a manager because the manager won’t become discoverable for 3, 7, and 11 more levels respectively, yet I have no hope of progressing without them because each cycle takes around 20 minutes without a manager to speed then up and automate them, and the capsule requirements are production heavy at this level. Furthermore, once the manager unlocks, it takes around 50-100 capsules before I actually find it as the algorithm seems to withhold it. My feedback is that managers should become discoverable shortly after their corresponding product is unlocked, and the first one should be granted automatically (or at least guaranteed with the first capsule).
by Ga*****, 2026-06-04

Done here.
by Gr*****, 2026-06-01

Your f2p or “mostly f2p” players are never going to be competitive vs whales and the game is designed to separate whales from money. That’s ok. But… giving everyone a little bad luck protection, like say 10 or 15 capsule opens with no new hero guarantees a new available hero on the 10th or 15th wouldn’t destroy your game’s income. Going entire ranks and 10 or 20 capsules with no new ‘find in capsule’ hero is very discouraging, especially after watching a bunch of ads during that event. I can see how events promote different types of purchases, and again, that’s ok. What’s not ok is being “mostly F2P” and getting shafted by really poor RNG. Something to consider.
by Do*****, 2026-04-01
View all user reviews ›

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