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Overview

Rating:
4.00
(1,874)
Version:
2.3.32
Last updated: 2026-01-23
Ranking
#47,319 ▼ 1,170
Overall

Features & Capabilities

Final Outpost 2.0 is available now! A top-100 strategy game in 140+ countries worldwide, Final Outpost tasks you with building an outpost, managing citizens, and surviving the zombie apocalypse.

Plan the layout with 12+ building types, craft weapons, upgrade citizens via a skill tree, assign jobs, defend against zombie types, and endure weather, seasons, and day/night cycles. Balance growth, resources, and defense to ensure long-term survival.

User Growth & Download Statistics

By:
Exabyte Games Ltd
Rating:
4.00
(1,874)
Version:
2.3.32 Last updated: 2026-01-23
Version code:
881702706
Creation date:
2020-02-28
Compatible devices:
Size:
274.76MB
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Apple Apps Store
Data ingested on:
2026-07-19
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
Developed by:
Exabyte Games Ltd
Apple Apps Store
https://apps.apple.com/us/app/final-outpost/id1425444801
Website:
https://www.finaloutpostgame.com/

User Reviews

Final Outpost is praised for its fun, simple core concept and challenging survival loop, with players eager for more content and a full release. However, reviews repeatedly cite punishing difficulty spikes during blood moons, monetization pressure, saving/pausing bugs, and a sense that content becomes repetitive. Additional requests include endless mode and automation options to ease micromanagement. Overall, the game is engaging but needs balance and polish to broaden its appeal.
Pros
  • Fun core concept with simple, easy-to-grasp mechanics.
  • Challenging survival gameplay that rewards planning and adaptation.
  • Positive sentiment about future updates and a full release.
  • Overall enjoyment and dedication from players despite flaws.
Cons
  • Punishing mid-/late-game progression, with blood Moon encounters making it hard to survive without heavy gear or paying.
  • Monetization concerns including pay-to-resume / pay-to-unlock concepts that feel like a paywall.
  • Saving and pausing issues, including games not pausing in menus and mobile save bugs.
  • Content can feel repetitive or sparse once early goals are reached; requests for endless mode or more variety.
  • Desire for automation or better control options (auto modes / pause) to reduce micromanagement.
Recent reviews
As an original beta / TestFlight tester, I’m proud to say I love this game. The test came out March 2023 and I tested June 27th and onward and I had LOADS of fun, just rediscovered this game 3 full years later and I am about to redownload after all these years. I can’t recommend this game enough for people who just want to pass time on a calm little mobile game. Happy to see you guys at top 100 on App Store in your category! Congrats to all the devs, all the other testers and everyone else that has and will enjoy this game!
by je*****, 2026-05-16

It’ll help you think about analogy towards managing things like if you manage things wrong you would fail and start over again or pay to continue, similarly to how life works, you can pause it and take a break and or think about what to optimize for in the village to protect it from decay from hunger, lighting, winter, “zombies” You can move forward with the current way in which you managed something or destroy the thing you payed to build and pay with resources for building something better that optimizes better than what was previously constructed. Don’t be afraid to work backwards.
by ja*****, 2026-05-04
View all user reviews ›

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