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Overview
Features & Capabilities
User Growth & Download Statistics
- By:
- Handelabra Studio LLC
- Rating:
- 4.30 (174)
- Version:
- 1.6.8 Last updated: 2025-10-08
- Version code:
- 878748707
- Creation date:
- 2018-05-26
- Compatible devices:
- Size:
- 302.61MB
- Price:
- 9.99
- URLs:
- Website ,Privacy policy
- Full description:
- See detailed description
- Source:
- Apple Apps Store
- Data ingested on:
- 2026-07-16
- Compare stats and ranking:
- One Deck Dungeon vs Dungeon&Deck: Roguelike RPG
- One Deck Dungeon vs DeckDeDungeon
- One Deck Dungeon vs Dungeon Scoundrel: Solitaire
Ranking
Other platforms
For Developers
Contact the developer
Chrome-Stats does not own this Apple app. Please use these information below to contact the Apple app developer.
User Reviews
Pros
- Deep, varied solo roguelike gameplay with dice-driven decisions that feel different each run.
- Quick, satisfying single-player experience suitable for short sessions.
- Strong value for money with base game and expansions offered at a low price.
- Polished core mechanics and ongoing developer support and updates.
- Expansions and multiple heroes add replay value for many players.
Cons
- Progression save issues: progress is not saved between launches.
- UI/UX feels dated and not fluid; aesthetics are outdated and hinder usability.
- Dice mechanics can feel unbalanced or overly punishing.
- Crashes/black screen after updates affect play sessions.
- Representation concerns: all characters are female, which some players find off-putting.
Recent reviews
If you can’t say your progression, what is the point of the iOS?
by Sa*****, 2026-03-29
I spent 11$ for game and every expansion, I wish I didn’t. UI looks so aged and unappealing, that I just can’t enjoy it much. It looks like websites from 90s. I wish it has better design, now it looks so cheap and outdated. I understand that art is bad thanks to original board game, but everything else looks even worse. I mean fonts, backgrounds, animations, sfx and everything. UI is not fluid at all. I wish it was at least Spirit Island’s level of quality. It’ll help game so much.
Also I don’t see much replay value. I mean there are a lot of gameplay to unlock everything with every character, but the game’s loop becomes boring too fast, it’s all the same every run, different heroes and dungeons doesn’t help at all. I just don’t wanna play after a few games. There’re better rogue-likes which was not originally board games, just play them instead.
by P7*****, 2026-02-07
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