Luna Debugger - Debug Luna Playable Builds
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Extension summary
The Luna Debugger is a powerful tool that allows developers using Luna Playable to inspect and debug develop builds directly in the browser. The interface is easy-to-use and simple, we’ve incorporated familiar components like hierarchy and inspector panels so that you can easily debug a Luna Playable build in real-time.
For detailed usage instructions please visit our developer docs here: https://docs.lunalabs.io/docs/playable/code/luna-in-browser/luna-debugger
The Luna Debugger is useful for a number of use-cases:
- Determining whether a game object is instantiated and active in the scene
- Determining whether a game object is a prefab
- Activating disabled game objects and vice versa
- Changing the position, rotation and scale of an object, or indeed, any attribute
- Use the scene camera to move freely around a scene
- Pause can be used to stop the running of the scene arbitrarily and see the state of the scene in that frame
- Step functionality can be used to micromanage/debug the project frame-by-frame
- Monitor the performance of the playable with an FPS and memory counter
- Objects within a scene can be edited in the browser and new components values can be sent directly to Unity
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Extension safety
Risk impact
Luna Debugger requires some sensitive permissions that could impact your browser and data security. Exercise caution before installing.
Risk likelihood
Luna Debugger may not be trust-worthy. Avoid installing if possible unless you really trust this publisher.
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