A casual 3D parkour + physics shooting + destruction puzzle game. Players control a hero leading a group of color-matched followers, dash through obstacles to reach a cannon, then launch themselves at castles to smash them and collect diamonds.
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## 2. Game Flow
<br>Main Menu → Enter Level → Parkour Run → Cannon Launch → Shoot Castle → Shoot Diamond → Reward → Next Level<br>
### Stage Details
#### 2.1 Parkour Run
| Item | Description | |------|-------------| | Control | Swipe left/right to steer the hero horizontally | | Mechanic | The hero runs forward automatically with color-matched followers in tow | | Obstacles | Deadly traps, bombs, moving blocks, sliding doors, color switches, follower spawners | | Goal | Survive and reach the cannon at the end |
#### 2.2 Cannon Launch
- The hero and followers line up on the cannon - They are launched one by one toward the castle
#### 2.3 Shoot the Castle
- Control: Drag the on-screen aimer to set the launch angle - Mechanic: Hero and followers act as projectiles. The castle is made of multiple breakable pieces - Win condition: Destroy 80% of the castle pieces to reveal the giant diamond
#### 2.4 Shoot the Diamond
- The giant diamond spins slowly and has multiple break stages - Each hit grants diamond rewards (base 200 + combo bonus) - On full destruction, 30 small diamonds burst out
#### 2.5 Reward Screen
- Display diamonds and followers earned in this level - Watch an ad to double rewards
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## 3. Characters
### Hero
- Swipe left/right to move horizontally - When hit, if followers are alive, the hero enters "feign death" and possesses a follower to continue running - Color changes affect the entire squad
### Followers (Servants)
- Auto-follow the hero in a matrix formation - Same color = ally, different color = enemy (damages your units on contact) - Max 52 visible on screen; excess followers are "stored"
### Projectile
- Hero and followers become projectiles after being launched - Projectile mass increases with shooting level (0.5 → 3.5), affecting castle destruction efficiency - Can bounce off surfaces, causing chain destruction
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## 4. Obstacles
| Name | Type | Effect | |------|------|--------| | Deadly | Deadly Trap | Kills hero/followers on contact | | BombDeadly | Bomb | Explodes on contact, killing all nearby units | | MoveBoxDeadly | Moving Block | Horizontally moving deadly block | | DoorDeadly | Sliding Door | Vertically moving deadly door | | ObstacleColor | Color Switch | Changes squad color on contact | | ServantCreate | Follower Spawner | Spawns followers — same color joins, different attacks | | Cannon | Cannon | End trigger, enters launch phase |
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## 5. Castle & Diamond
### Castle
- 9 different castle designs - Made of physics-based breakable pieces - Destruction progress shown in real-time on the top progress bar
### Diamond
- Multiple break stages: Intact → Small Crack → Medium Crack → Large Crack → Fully Broken - Continuously rotates - On full break: 30 small diamonds burst out visually