Welcome to join Pachycepbalosaur Lloyd KaMo
2. Core Gameplay Mechanics (Detailed Version)
### 2.1 Basic Reel Rules
- Reel Configuration: Usually 3 reels × 3 rows (slight variations in some versions).
- Paylines: Mostly 25 (fixed). Matching the same symbol from left to right scores points.
- Bet Options: Different denominations can be selected (e.g., $0.01, $0.02, $0.05, $0.10, $0.25, $1). Total bet per spin = denomination × number of paylines × bet amount per line.
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### 2.2 Hold & Spin Bonus Gameplay
This is Dragon Link's most representative core mechanism.
#### Trigger Conditions
- When 6 or more Orb symbols appear in any position, a Hold & Spin bonus round begins.
#### Bonus Rules
1. Initial Spins: 3 spins.
2. Lock & Reset:
- When a new coin symbol appears, it is locked onto the reel.
- Each time a new coin appears, the remaining spins are reset back to 3.
3. Coin Value:
- Each coin symbol displays a fixed amount (calculated based on the current bet).
- Some coins will display the words Mini or Minor, directly representing a fixed small prize or winning amount.
4. Grand Prize Condition:
- If all 15 squares on the screen are filled with coins, you will directly receive the Grand Jackpot (accumulated jackpot).
5. End of Round:
- The total value of all coins is calculated, plus any possible Mini/Minor/Grand prize amounts, and awarded together.
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### 2.3 Free Spins Mode
- Trigger Condition: 3 Scatter symbols appear in any position.
- Reward Content:
- Receive a fixed number of free spins (usually...) (6-10 times).
- Free games often include Multipliers or Special Wild Extensions.
- Some versions allow Hold & Spin to be triggered again within free games, creating a "double reward".
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### 2.4 Progressive Jackpot
- Mini: Fixed small prize (varies with bets).
- Minor: Fixed medium prize (varies with bets).
- Major: Medium to high prize pool; some versions can randomly trigger.
- Grand: The highest jackpot, usually requiring 15 coins.
- Jackpot Growth: A portion of the bets from all online machines enters the prize pool until it is hit by a player.
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### 2.5 Special Symbol Explanation
- Wild: Can replace any symbol except Scatter and Coin.
- Scatter: Triggers a free game.
- Orb (Golden Ball): Triggers Hold & Spin.
## 2.6 Core Gameplay Flowchart
```mermaid
flowchart TD
A[Start spinning the reel] --> B{Are there 6 or more coin symbols?}
B -- No --> C[Calculate rewards according to the normal payline]
B -- Yes --> D[Trigger Hold & Spin mode]
D --> E[Initially lock 3 spin opportunities]
E --> F{Are there any new coins during the spin?}
F -- Yes --> G[Lock new coins and reset the opportunities to 3]
G --> F
F -- No --> H{Are there any more spin opportunities?}
H -- Yes --> E
H -- No --> I[Calculate the total value of all coins]
I --> J{Are all 15 squares filled with coins?}
J -- Yes --> K[Get an extra Grand Jackpot]
J -- No --> L[Total coins distributed + Mini/Minor] [Prize]
C & L & K --> M [End Round]
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