Sunubet - switch gravity to avoid gates and collect glowing cores.
Sunubet is an arcade runner built around one clear task: switch gravity, move between the floor and ceiling tracks, avoid gates, and collect glowing cores.
🎮 CORE GAMEPLAY
The runner moves forward automatically through a neon tunnel.
The play area contains two tracks:
• Floor track
• Ceiling track
Tap anywhere on the screen to reverse gravity.
When gravity pulls downward, the runner moves towards the floor. When gravity pulls upwards, the runner moves towards the ceiling.
The runner continues moving until it touches a gate. A collision ends the current run.
⚡ GRAVITY CONTROL
Sunubet uses one main touch action.
Tap the play area to switch between downward and upward gravity.
The runner moves from one side of the tunnel to the other and rotates during the change.
There are no swipe controls, virtual sticks, or separate movement buttons.
🚧 GATES
Neon gates enter from the right.
A gate can be attached to the floor or the ceiling. It blocks part of the lane and leaves open space on the opposite side.
Move to the open side before reaching the gate.
Touching any solid part of a gate ends the run.
Gate heights can vary, and gates can appear from either side of the tunnel.
As the run continues, gates can appear more often and move faster.
✨ GLOWING CORES
Glowing cores can appear between the two tracks.
Move through a core to collect it.
A collected core adds points to the current score.
Passing a gate safely also adds points.
A particle effect can appear when a core is collected.
⭐ SCORE AND SPEED
Three values remain visible during play:
• Current score
• High score
• Speed multiplier
The current score increases while the run remains active.
Collecting cores and passing gates adds additional points.
The speed multiplier rises gradually, and the tunnel movement becomes faster.
🏆 HIGH SCORE
Sunubet stores the highest completed score from earlier runs.
The high score remains visible during play.
When the run ends, the result screen shows the final score and saved high score.
If the final score is higher, the stored value updates.
⏸️ PAUSE MENU
Tap Pause during an active run to open the pause panel.
Available actions include:
• Resume
• Restart
Resume continues the current run.
Restart begins another run and resets the active score and speed values.
🏁 SCREEN FLOW
Sunubet includes:
• Start screen
• Active run
• Pause panel
• Result screen
Tap Start to begin.
During play, tap the screen to reverse gravity.
Use Pause to stop the current run temporarily.
After a collision, the result screen appears.
Tap Restart to start another run.
🌌 VISUAL STYLE
Sunubet uses a dark neon tunnel with mint and amber track lines.
The background includes drifting aurora bands and light particles.
The runner appears as a glowing square.
Particle effects can appear after a gravity switch and after collecting a core.
The interface uses a portrait layout.
Score, high score, and speed remain visible above the play area.
📌 CLEAR FEATURE SCOPE
Sunubet focuses only on automatic forward movement, switching between two tracks, avoiding gates, collecting cores, and tracking the current result.
Visible features include gravity reversal, floor and ceiling tracks, rotating runner, moving gates, changing gate heights, increasing gate frequency, increasing speed, collectible cores, score, saved high score, speed multiplier, Start, Pause, Resume, Restart, result screen, particle effects, aurora bands, and neon track lines.
There are no accounts, online features, leaderboards, rewards, purchases, subscriptions, boosters, power-ups, lives, character selection, upgrades, missions, maps, or additional game modes.
Sunubet keeps the process direct: start a run, switch gravity, move between the two tracks, avoid gates, collect cores, view the result after a collision, and begin another run.
Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.