Marble Arena: Marble Race Android

Marble Arena: Marble Race

🏁 Tilt to steer, fire items, take the lead! A new track every single race.
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Overview

Features & Capabilities

🏁 Tilt your phone to steer your marble, and shove the leaders aside with items! Nobody knows who wins until the finish line. Every race builds a brand new track.

■ You steer by tilting
Your marble moves in the direction you tilt. Lean back to brake. Caught in a whirlwind, a spin dash button appears so you can break out yourself. The skill is in holding your line through corners instead of getting pushed wide, and in hitting boost pads and ramps cleanly. Tilting forward does not make you faster. That was deliberate, so races are won by picking lines, not by tilting harder.

■ Nine items that flip the race
Grab boxes as you roll, then tap to use them.
⚡ Speed: a short burst of raw acceleration
🚀 Missile: homes in on a marble ahead of you
🧲 Magnet: yanks you toward the marble in front
🧱 Wall: drops behind you to cut off the chase
🛡️ Shield: blocks missiles and blasts, smashes walls
👻 Ghost: phase straight through a pile-up
💥 Blast: launches nearby marbles in every direction
🐭 Mini: shrink down and slip through gaps
🔄 Swap: trade places with the marble right ahead (a shield will not stop it)

■ Real physics, not scripted paths
Marbles collide, bounce off walls, and get caught in whirlwinds. Nothing follows a preset animation. Everything is simulated moment by moment, so a marble that gets shoved will shove another, and the chain reaction reshuffles the standings.

■ A new track every single race
There are no hand-built courses. Each track is generated from a single number (the seed). Whirlwind roundabouts, revolving doors, bumper fields, sweeping barriers, forks, ramps, and wind tunnels are dealt out differently every time, so you will rarely see the same course twice.

■ Five arenas with distinct personalities
🌃 Neon City: a balanced all-round circuit
❄️ Frost Arena: whirlwinds and revolving doors, the lead changes constantly
🌋 Inferno Circuit: a fast course built on boosts and ramps
🏜️ Mirage Dunes: a maze of forks where route choice decides it
🛰️ Orbital Gate: a brawl of bumpers, barriers, and gusts

■ Falling behind is not the end
Trailing marbles slowly close the gap, and the final stretch is packed with obstacles. Save an item for the last straight and you can take it all in one move. In practice, seven races out of ten are won by a marble that was not leading at the 80% mark.

■ Ability marbles change how you play
Ability marbles bought with prize money do more than change your look. They change your physics.
🎰 Triple Slot: carry up to three items
🍀 Lucky Marble: rolls items twice and keeps the better one
🌩️ Thunder Marble: every collision charges a gauge that stuns the three ahead
🔩 Steel Marble: big and heavy, wins shoving matches, higher top speed
🪶 Feather Marble: double tilt response, but easy to push around
🔱 Omega: every ability above in one marble, and small enough to squeeze through gaps

■ When people get together (Party Mode)
Use it to settle who pays, or what order people present in. Enter the number of players and their names, pick "pick the loser / pick the winner / set an order", and a race decides it. Slower than drawing straws, and a lot louder.

■ 49 marbles
8 basic colours (free), 🪐 11 planets (Sun to Pluto), 🏀 classics (basketball, baseball, tennis, 8 ball, dice, watermelon, glass marble), 🚩 14 flags, ✨ effects (meteor, plasma, bubble, galaxy, frost, rainbow, golden wing, eyeball), ⚡ 6 ability marbles.

■ Replays
Save your best races and watch them again. A replay stores only the seed and your inputs rather than video, so it takes almost no space while reproducing every item you used, right down to the moment.

■ Nothing is rigged
The seed number is shown on the race screen. The same seed produces the same track on any device, any number of times. There is luck, but it is not manufactured luck.

■ Also
🏆 Global ranking by total prize money (Google Play Games)
Playable without an internet connection
7 languages (한국어, English, 繁體中文, 日本語, Español, Français, Deutsch)

User Growth & Download Statistics

Game
By:
Minjae Lee
Downloads:
12
Version:
1.4.2 Last updated: 2026-08-03
Version code:
24
Creation date:
2026-08-02
Publisher country:
KR KR
Permissions:
  • com.google.android.gms.permission.AD_ID Moderate risk
  • android.permission.ACCESS_ADSERVICES_AD_ID Low risk
  • android.permission.ACCESS_ADSERVICES_ATTRIBUTION Low risk
  • android.permission.ACCESS_ADSERVICES_TOPICS Low risk
  • android.permission.FOREGROUND_SERVICE Low risk
  • android.permission.INTERNET Low risk
  • android.permission.WAKE_LOCK Low risk
  • android.permission.ACCESS_NETWORK_STATE Safe
  • com.android.vending.CHECK_LICENSE Safe
  • com.fretfish.marble_arena.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION
Size:
30.17MB
Email:
fi*****@kakao.com
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-09-08
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.
Developed by:
Minjae Lee
Google Play Store
https://play.google.com/store/apps/details?id=com.fretfish.marble_arena
Email:
fi*****@kakao.com
Website:
https://fretfish.github.io/

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